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Zack Parrish

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Name
  
Zack Parrish

Role
  
Music composer

Years active
  
2003–present

Genres
  
Video game music

Website
  
www.zackparrish.com


Zack Parrish

Birth name
  
Stephen Zachary Parrish

Born
  
November 8, 1983 (age 40) Woodland, North Carolina, United States (
1983-11-08
)

Albums
  
The Saga of Original Sin, Valdis Story: Abyssal City Original Soundtrack

Similar People
  
Sefiros, Malcos, Sean Beeson, Zone Runners, Leitbur

Profiles


Occupation(s)
  
Composer, Programmer

Instruments
  
Piano, alto saxophone

Stephan fischer spirits in the wind feat zack parrish celtic music


Stephen Zachary Parrish (also known as Zack Parrish or CBlockdis) (born 8 November 1983) is an Annual Game Music Award nominated. independent game composer, known for writing the soundtracks to the Metroidvania Valdis Story: Abyssal City, and other games such as Sakura Fantasy, Antipole(DX), Cute Things Dying Violently, Turtle Tale, dʒrægɛn: A Game About a Dragon, Windhaven: Spirit of Flight, and Saga of Original Sin.

Contents

Parrish additionally composes music of all genres as an independent musician. His debut independent record, Solo Piano Collection was released for digital distribution on December 7, 2011. Through arrangements and original music, Parrish has also contributed to OverClocked Remix and OverClocked Records.

Early in his career, Parrish joined with Saturnine Games to create music and occasionally sounds for the games created by Saturnine. The first game launched under Saturnine was Cosmos X2 for the Nintendo DSi on August 30, 2010, with Parrish having created the synthetic soundtrack that can be heard throughout the game. While continuing his work at Saturnine, Parrish has joined with several other Independent Developers including Carolina Moya and Kyron Ramsey who make up the team Endless Fluff. Under the direction of Endless Fluff, Parrish created the eerie orchestral soundtrack to Valdis Story: Abyssal City over the span of 2 years. Valdis Story: Abyssal City became an independent hit on Steam, creating the opportunity for Parrish to be nominated under “Outstanding Contribution – Independent Composer” at the Annual Game Music Awards. In the 2013 Annual Game Music Awards, Parrish would go on to win the achievement he was nominated for.

Parrish is known for his versatility in styles as he enjoys mixing up genres. Once receiving concept art, backstories for characters, or other information about the “world” he is creating music for, he comes up with an idea that fits with the game. He doesn’t stick to one genre for this reason, and has received praise for doing so.

Currently, Parrish continues his work under Saturnine Games, and works under several independent companies, but does not stick to one. In addition to composition, Parrish works as a Programmer for Cherokee Health Systems.

Early life and education

Parrish was brought up in Ahoskie, North Carolina, attending local primary schools there. Through high school, Parrish played the alto saxophone in his school concert band as well as marching band while playing the piano on the side. From adolescence, Parrish fell in love with the Final Fantasy series, becoming inspired by the music of Nobuo Uematsu. Parrish would later go to write music for noteworthy games and short films.

Awards and honors

In 2014, Parrish won the award for “Outstanding Contribution – Independent Composer” at the 2013 Annual Game Music Awards for Valdis Story: Abyssal City and Windhaven: Spirit of Flight.

In 2014, Parrish was nominated for “Outstanding Contribution – Independent Composer” at the 2014 Annual Game Music Awards for dʒrægɛn: A Game About a Dragon.

References

Zack Parrish Wikipedia