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Tokuro Fujiwara

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Name
  
Tokuro Fujiwara

Role
  
Video Game Designer


Tokuro Fujiwara OBM Game Designer Tokuro Fujiwara YouTube

Similar
  
Yoshiki Okamoto, Keiji Inafune, Shinji Mikami, Hideki Kamiya, Yoko Shimomura

Organizations founded
  
Whoopee Camp

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Tokuro Fujiwara (藤原 得郎 Fujiwara Tokurō), sometimes credited as Professor F or Arthur King, is a Japanese video game designer, involved in the development of many classic Capcom video games. He is best known for directing early Capcom titles such as Ghosts 'n Goblins, Commando, Bionic Commando, and the survival horror game Sweet Home. He was also a main producer for the Mega Man series and working on the CP System arcade game Strider. He worked as the general manager of the Capcom Console Games Division from 1988 to 1996. As producer for Resident Evil, he conceived it as a remake of his previous game Sweet Home.

Contents

After working at Capcom for thirteen years, he left the company to form his own studio, Whoopee Camp, where he would serve as the director of the Tomba! series. His last game was MadWorld with PlatinumGames. He is notorious for making his titles difficult for the average video game player. IGN listed Fujiwara at number 13 in its "Top 100 Game Creators of All Time" list.

Profile

  • 1982 - Joins Konami
  • 1983 - Leaves Konami, joins Capcom
  • 1996 - Quits Capcom, establishes Whoopee Camp
  • 1998 - Establishes Deep Space
  • 2005 - Returns to Capcom
  • Interviews

  • Ultimate Ghosts 'n Goblins (1UP)
  • The Lair of Hungry Ghosts (Famitsu, translated by GamePro)
  • The Man Who Made Ghosts'n Goblins (Famitsu, translated by GlitterBerri)
  • Quotes

  • Shinji Mikami interview:
  • -- By the way, At that time, did you have a role model? I mean someone you admired in the field?

    Mikami: Mr. Fujiwara

    -— He is your master?

    M: Yeah. He is scary master for me. Maybe evil master. I still can't compete with him. I'll put myself at his feet. He has some kind of different atmosphere than other people. He is not big or macho and he doesn't raise his voice either but he is really scary. His way is not "Yes or No" only "YES". I learned a lot from him, one big thing I learned from him is "Create freedom inside restriction."

    References

    Tokuro Fujiwara Wikipedia