Samiksha Jaiswal (Editor)

Final Lap Twin

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Composer(s)
  
Katsuhiro Hayashi

Initial release date
  
7 July 1989

Platform
  
TurboGrafx-16

Genre(s)
  
Racing RPG

Developer
  
Publishers
  
Final Lap Twin httpsrmprdseTurboGrafx16TG16PCEEXTRASTu

Modes
  
Single-player video game, Multiplayer video game

Similar
  
Victory Run, Moto Roader, Pro Tennis: World Court, Double Dungeons, Keith Courage in Alpha Zo

Final lap twin tg16 complete playthrough nintendocomplete


Final Lap Twin (ファイナルラップツイン, Fainaru Rappu Tsuin) is a hybrid racing/role-playing game released for the PC Engine in 1989 and the TurboGrafx-16 in 1990, as a spin-off to the 1987 arcade game Final Lap. The protagonist is on a quest to live up to the reputation of his racing-champion dad. He travels over the map, meeting small-time racers, and must race his car to earn money that he spends on upgrading his car, eventually facing the local racing champion. After beating the rest of the local racing champions in the various cities, the protagonist must go through a maze to find the final upgrades of the different parts of his car, and then face the world racing champion.

Contents

Final Lap Twin Final Lap Twin Game Giant Bomb

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Final Lap Twin Final Lap Twin TurboGrafx 16 Final Lap Twin Namco racing rpg

References

Final Lap Twin Wikipedia