6.6 /10 1 Votes
Director(s) Hiroshi Kataoka | 6.5/10 Designer(s) Youji Kato Genre(s) Fighting game Initial release date April 1998 Publisher Sega | |||||||||||||||||||||||||||||||||
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Release date(s) ArcadeApril 1998DreamcastJP: January 18, 2001EU: 2001 Similar Sega AM2 games, Fighting games |
Fighting vipers 2 2001 extended honey playthrough vs all 14 characters 60 fps sega dreamcast
Fighting Vipers 2 is a 3D fighting video game developed by Sega AM2 and published by Sega for their Model 3 arcade board in 1998, and later ported to the Dreamcast in 2001. It is the sequel to the 1995 game Fighting Vipers.
Contents
- Fighting vipers 2 2001 extended honey playthrough vs all 14 characters 60 fps sega dreamcast
- Fighting vipers 2
- Reception
- References

Along with the original cast of the first game, Fighting Vipers 2 introduced Emi, a computer geek who fights with a self-developed mecha armor, and Charlie, a BMX rider. New unlockable characters included Del Sol (a Mexican wrestler with a Sun mask), and Kuhn (a copycat character with various movesets from all the other original characters similar to Virtua Fighter's Dural.

The game was planned for a U.S. release but was later cancelled.
The game was praised for being a perfect Dreamcast port of the original Model 3 Arcade game (unlike Virtua Fighter 3tb which was a loose port), however the developers did not include any additional extras for this release, making it a straight port.

Fighting vipers 2
Reception
On release, Famitsu magazine scored the Dreamcast version of the game a 30 out of 40.
