Release date(s) August 1997 Genre Fighting game | Initial release date August 1997 | |
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Composer(s) Mutsuhiko IzumiNaoki Maeda Mode(s) Up to 2 players simultaneously Arcade system Konami Cobra System Hardware CPU Main CPUPower PC603e 100MHzSub CPUPower PC604 100MHz & Power PC403GA 33MHz Sound Sound CPU68EC000 @16 MHzSound ChipRicoh RF5C400 PCM 32 Channel, 44.1 kHz Stereo Output, 3D Effect Spatializer Similar Battle Tryst, Dragoon Might, Kensei: Sacred Fist, Martial Champion, Rushing Heroes |
Fighting Bujutsu, known in Japan as Fighting Wu-Shu (FIGHTING武術 (ファイティングうーしゅ), lit. "Martial Fighting") is an August 1997 3D fighting arcade game developed and published by Konami. It is Konami's second attempt in the 3D fighting game market after their 1996 Lightning Legend: Daigo no Daibouken. It is also Konami's first 3D fighting game created as an arcade game exclusive and the first game powered by the Konami Cobra System Hardware.
Contents

On January 21, 1998, an official soundtrack of Fighting Bujutsu's background music was published by Konami and distributed by King Records exclusively in Japan as Fighting Wu-Shu Original Game Soundtrack (FIGHTING武術 オリジナル・ゲーム・サントラ).

Fighting bujutsu gameplay mame wip
Gameplay

Much like Sega's Virtua Fighter 3, Fighting Bujutsu utilizes a similar control scheme, in which the player can use a control stick and three buttons which consists of Punch, Kick, or Guard.


