Founded 1993 | Defunct 2014 Number of employees 60 | |
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Key people Jan Korbelin, Managing PartnerMarina Grasic, Managing PartnerCamille Geier, SVP/Head of StudioVadim Turchin, VFX/CG Supervisor Parent Harmony Pictures (1994–1999)Intelefim (1999–2002) Divisions TV, Film, Games, Commercials Website www.curiouspictures.com Films produced |
Harlem shake curious pictures nyc
Curious Pictures (stylized as curious?ictures) was an American animation studio and multi-media company set in New York City and Los Angeles that created and produced television programs, commercials, animation and video games.
Contents
- Harlem shake curious pictures nyc
- Curious pictures nickelodeon productions 1999
- History
- Television shows
- TV films and specials
- Shorts
- References
Curious pictures nickelodeon productions 1999
History
Having worked together for several years at the animation studio Broadcast Arts (Bud Bowl, Pee-Wee's Playhouse), the team of four founding partners in 1993 – Susan Holden, Steve Oakes, David Starr, and Richard Winkler - continued producing TV commercials, with the intention of expanding to television programming, toy production, and other ventures. In 1994 the company expanded into a 25,000 square-foot studio in lower Manhattan, fully equipping it with a cel and a computer animation department, a shooting stage with two motion control camera systems, a prop and model shop and digital editing rooms. By 1995 Curious was producing upwards of 100 commercial projects annually. The 1996 production of Mo Willems' "The Offbeats" for Nickelodeon's animated sketch show KaBlam!, marked Curious’ first non-advertising television project. In 1998, A Little Curious for HBO became the company’s first half-hour series, followed soon after by another Willems project, Sheep in the Big City for Cartoon Network. Other TV animated products included Codename: Kids Next Door, created by Tom Warburton, for seven seasons on Cartoon Network and Little Einsteins for the Disney Channel and Team Umizoomi for Nickelodeon.
From 1995 to 1999, an office was maintained in San Francisco to support the company’s expansion into cel animation.