Puneet Varma (Editor)

Active Gaming Media

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Headquarters
  
Osaka

Founded
  
April 2008

Active Gaming Media httpslh6googleusercontentcomceRkLO0gxCwAAA

Industry
  
Language localization, Software Testing, Entertainment, Video Games, Media/Public Relations

Website
  
Active Gaming Media Website

Profiles

Active Gaming Media Inc. (AGM) (株式会社 アクティブゲーミングメディア, Active Gaming Media Inc.), is a localization company based in Osaka, Japan. Founded in 2006 by Ibai Ameztoy, the company focused on providing localization services for video games. AGM has since branched out to provide services such as game debugging, marketing, promotion, voice acting and publishing for games and Anime.

Contents

AGM focuses on delivering Japanese digital content to European, Asian, American markets and vice versa. Such titles include Buichi Terasawa’s digital manga “Cobra” for iOS and Android and Manglobe Inc.’s animation, “Deadman Wonderland”.

Having worked on a number of titles for various platforms including PlayStation 3, PS Vita, PC, as well as online and mobile games, the company has worked for several major Japanese video game companies including Sony Corporation, Grasshopper Manufacture and Capcom. Notable titles are Demon’s Souls, No More Heroes, Monster Hunter, the survival-horror series Resident Evil, and the Devil May Cry series.

In May 2011, AGM launched the Japanese site of Playism, an indie game distribution platform. With the aim of introducing Western indie games to Japan, Playism started off by distributing localized versions of Machinarium and SpaceChem. Aside from being a distribution platform, Playism offers indie game funding, localization and publishing service for indie game developers. Along with the English release of Nigoro’s archaeological platformer La-Mulana, Playism launched the English version of the Playism store in July 2012. In addition to both paid and free indie games, Playism also offers a Pay what you want system for some of its titles. The platform adapts a concept similar to Steam.

History

  • 2006
  • Foundation of the company.
  • 2008
  • Established as a legal entity in Tokyo
  • 2009
  • Headquarters moved to Osaka.
  • 2011
  • Acquired Tokyo Great Visual (Osaka branch), headquarters relocated within Osaka
  • Launched digital distribution platform Playism in Japan
  • 2012
  • Active Gaming Media's CEO Ibai Ameztoy was included on Gamasutra's 2012 "Power 50" list of influential people in the video game industry.
  • 2016
  • Launched the YumeHaven brand, which focuses on the localization of Japanese visual novels.
  • Completed Projects

    Over the past five years, AGM has translated more than 300 games titles for six different platforms into nine languages.

    References

    Active Gaming Media Wikipedia