Suvarna Garge (Editor)

Zoophoria

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Designer(s)
  
Jim Billingham

Players
  
2–4

Setup time
  
5 minutes

Publisher(s)
  
JLS Games

Age range
  
12+

Playing time
  
60-90 minutes

Zoophoria

Zoophoria is a board game designed by Jim Billingham, published in 2014 by JLS Games. It is a family (gateway) strategy game where players get to build their own habitat in the zoo.

Contents

Game Play

A game of Zoophoria takes place over seven rounds, representing one week. Players start with four animals, three employees and two secret targets. Each day, a new selection of animals, employees, buildings, food supplies, targets and more will be available. Players will draft three items from the 19 available as new additions to their habitat. Strategy and planning must be used to create a habitat that can manage the daily food, virus and trash production. If the growing collection of animals is fed and remain healthy, and the habitat is kept clean, visitors will come to enjoy the zoo.

Over 90 animals from around the world are available to build your habitat. Earn extra visitors by creating themed exhibits containing mammals, reptiles, birds, endangered species and more.

Over 50 unique employees and buildings are available to provide assistance. Upgrade or add a new keeper to produce more food. Install trash cans and recycling bins to keep the zoo clean. Enlist veterinarians to ensure animals don’t get sick. Add restaurants, photo spots, souvenir stands or other guest services to attract even more visitors.

The player who attracts the most visitors to the zoo will win the challenge and earn the title, Director of Zoophoria.

Expansions

An expansion is under development.

Digital versions

A Tabletopia version was published in March 2016. Zoophoria on Tabletopia

Animals

Over 90 unique animals from around the world available.

Employees

Over 50 unique employees and buildings are available

References

Zoophoria Wikipedia