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Yoshio Sakamoto

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Occupation
  
Video game designer

Name
  
Yoshio Sakamoto


Role
  
Video Game Designer

Yoshio Sakamoto Yoshio Sakamoto E3 2010 Interview Metroid Other M

Born
  
July 23, 1959 (age 64) (
1959-07-23
)

Similar People
  
Gunpei Yokoi, Makoto Kano, Satoru Okada, Hironobu Sakaguchi, Shouzou Kaga

Education
  
Osaka University of Arts

Metroid other m yoshio sakamoto interview


Yoshio Sakamoto (Japanese: 坂本 賀勇, Hepburn: Sakamoto Yoshio) (born July 23, 1959) is a Japanese video game producer and executive officer working for Nintendo, where he has worked since 1982.

Contents

Yoshio Sakamoto Entrevista Yoshio Sakamoto 3DJuegos

Yoshio sakamoto speaks about metroid other m video game


Career

Yoshio Sakamoto wwwgamestmcoukwpcontentuploads201009Yoshi

Sakamoto is a key member in the development of the Metroid series, as he was its co-creator. Sakamoto grew up with Nintendo toys, which he noted to be inventive and occasionally "strange". The company hired him in 1982, when he came out of art college. His first projects at Nintendo were the design of pixel art for the Game & Watch handheld Donkey Kong, and the arcade game Donkey Kong Jr. He turned to the Nintendo Entertainment System afterward, for which he designed the games Wrecking Crew, Balloon Fight and Gumshoe. Sakamoto co-directed and created characters for Metroid (under the aliases 'Yamamoto' and 'Shikamoto'), and was a game designer on Kid Icarus. He also directed and wrote Super Metroid, Metroid Fusion, Metroid: Zero Mission, and Metroid: Other M. Sakamoto's design work is also found in various other Nintendo titles and franchises, including Balloon Kid (1990), Kaeru No Tame Ni Kane Wa Naru (1992, Japan only), Teleroboxer (1995), Galactic Pinball (1995), Game & Watch Gallery (1997), Trade & Battle: Card Hero (2000), Wario Land 4 (2001), Super Smash Bros. Melee (2001), Wario World (2003), WarioWare, Inc.: Mega Microgame$! (2003), WarioWare: Smooth Moves (2006) and Card Hero DS (2008). He is one of the most prominent members of Nintendo's former Research and Development 1 division.

Philosophy

Sakamoto has stated that he wants to live up to public expectations of Nintendo to deliver products similarly unique to those of his youth, describing WarioWare, Inc. as a prime example of this effort. Regarding his professional relationship with Shigeru Miyamoto, he believes his own mission is not to compete with but to "always come up with something very different from what Mr. Miyamoto is likely to do".

References

Yoshio Sakamoto Wikipedia