Producer(s) Neil Jackson Artist(s) Alistair McNally Initial release date September 1994 Mode Single-player video game | Programmer(s) Michael Powell Genre(s) 3D shooter Developer Argonaut Games Composer(s) Justin Scharvona | |
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Designer(s) Nic CusworthMichael Powell Similar Dirt Trax FX, Stunt Race FX, FX Fighter, F1 ROC II: Race of Champions, Croc: Legend of the Gobbos |
Vortex is a 3D shooter game developed by Argonaut Software and released by Electro Brain for the Super Nintendo Entertainment System in September 1994. Titled Citadel during development, it is one of a few titles designed to use the enhanced graphics of the Super FX powered GSU-1.
Contents
Gameplay
The player pilots an experimental mech called the Morphing Battle System against the seven worlds of the Aki-Do Forces. The MBS can transform between four different modes, fueling unconfirmed speculation that the concept may have been derived from an unreleased game based on Transformers: Generation 2. However, in a 2015 interview with Retro Gamer, programmer Michael Wong-Powell confirmed that Vortex and Transformers were entirely separate projects, with the latter being cancelled during development.
Reception
Electronic Gaming Monthly scored the game at 6 out of 10. They remarked that the pace is slow, but complimented the unique concept and high challenge. GameFan's three reviewers scored it 79%, 72%, and 70%.