Harman Patil (Editor)

FX Fighter

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Engine
  
BRender

Developer
  
Argonaut Games


Initial release date
  
24 June 1995

Genre
  
Fighting game

FX Fighter Download FX Fighter My Abandonware

Platforms
  
Super Nintendo Entertainment System, DOS, MS-DOS, IBM PC compatible

Publishers
  
Nintendo, GTE Interactive Media

Modes
  
Single-player video game, Multiplayer video game

Similar
  
Argonaut games, Fighting games

Pc longplay 162 fx fighter


FX Fighter is a video game developed by Argonaut Games and released by GTE Entertainment in 1995. It was an early realtime 3D fighting game to be developed for the PC. The game was also being developed for the Super Nintendo Entertainment System, but eventually only the PC CD-ROM version for MS-DOS was released.

Contents

FX Fighter Download FX Fighter My Abandonware

The game features eight different characters, eight different arenas, movie cut scenes, and 40 attacks per fighter. The player selects a character to face against eight of the best fighters in the universe for a prize consisting of the most powerful weapon in the universe.

FX Fighter httpsuploadwikimediaorgwikipediaen113FX

Fx fighter turbo pc playthrough nintendocomplete


3D acceleration

FX Fighter PC Longplay 162 FX Fighter YouTube

OEM versions of this title had support for 3D acceleration. These were bundled with 3D graphics accelerator cards of the time, such as the Diamond Monster 3D.

Super NES

FX Fighter FX Fighter PC DOS longplay YouTube

A version for the Super Nintendo Entertainment System was previewed in GamePro #66 and Nintendo Power #69 and relied on the Super FX powered GSU-2 to deliver polygon graphics that were otherwise unattainable on the Super Nintendo. At the Winter 1995 Consumer Electronics Show, GTE Entertainment and Nintendo announced that they would be jointly developing and publishing the game. However, the project was canceled prior to release along with Star Fox 2, another Super FX 2-powered title for the system.

Sequel

FX Fighter Turbo is a sequel that was released for the PC in 1996 with new characters, moves, environments, costumes, special effects, network play, and support for Microsoft Windows and the S3 Graphics chipset. As did many other fighting games at the time, FX Fighter Turbo followed suit with Mortal Kombat by including fatalities, a feature not seen in the previous game.

References

FX Fighter Wikipedia


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