Harman Patil (Editor)

Vortex (video game)

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Producer(s)
  
Neil Jackson

Artist(s)
  
Alistair McNally

Initial release date
  
September 1994

Mode
  
Single-player video game

Programmer(s)
  
Michael Powell

Genre(s)
  
3D shooter

Developer
  
Argonaut Games

Composer(s)
  
Justin Scharvona

Vortex (video game) httpsuploadwikimediaorgwikipediaenthumbf

Designer(s)
  
Nic Cusworth Michael Powell

Platform
  
Super Nintendo Entertainment System

Publishers
  
Electro Brain, Pack-In-Video, Sony Imagesoft

Similar
  
Dirt Trax FX, Stunt Race FX, FX Fighter, F1 ROC II: Race of Champions, Croc: Legend of the Gobbos

Vortex is a 3D shooter game developed by Argonaut Software and released by Electro Brain for the Super Nintendo Entertainment System in September 1994. Titled Citadel during development, it is one of a few titles designed to use the enhanced graphics of the Super FX powered GSU-1.

Contents

Gameplay

The player pilots an experimental mech called the Morphing Battle System against the seven worlds of the Aki-Do Forces. The MBS can transform between four different modes, fueling unconfirmed speculation that the concept may have been derived from an unreleased game based on Transformers: Generation 2. However, in a 2015 interview with Retro Gamer, programmer Michael Wong-Powell confirmed that Vortex and Transformers were entirely separate projects, with the latter being cancelled during development.

Reception

Electronic Gaming Monthly scored the game at 6 out of 10. They remarked that the pace is slow, but complimented the unique concept and high challenge. GameFan's three reviewers scored it 79%, 72%, and 70%.

References

Vortex (video game) Wikipedia