Harman Patil (Editor)

VideoCore

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VideoCore

VideoCore is a low-power mobile multimedia processor originally developed by Alphamosaic Ltd and now owned by Broadcom. Its two-dimensional DSP architecture makes it flexible and efficient enough to decode (as well as encode) a number of multimedia codecs in software while maintaining low power usage. The semiconductor intellectual property core (SIP core) has been found so far only on Broadcom SoCs.

Contents

Multimedia system constraints

Mobile multimedia devices require a lot of high-speed video processing, but at low power for long battery life. The ARM processor core has a high IPS per watt figure (and thus dominates the mobile phone market), but requires video acceleration coprocessors and display controllers for a complete system. The amount of data passing between these chips at high speed results in higher power consumption. Specialised co-processors may be optimised for throughput over latency (more cores and data parallelism, but at a lower clock speed), and have instruction-sets and memory architectures designed for media processing (e.g. saturation arithmetic, and handling of specialised data formats).

3D engine

At least the VideoCoreIV-AG100-R found e.g. in the Raspberry Pi 1, 2 and 3, is documented to fully support OpenGL ES 2.0 and OpenVG 1.1.

The 3D engine is composed out of various subsystems, the most abundant being the QPUs. A QPU is a 16-way Single instruction, multiple data (SIMD) (or Single instruction, multiple threads (SIMT)?) processor, being composed of two vector floating-point ALUs; these carry out multiply and non-multiply operations in parallel (with single instruction cycle latency). Internally, the QPU is a 4-way SIMD processor multiplexed 4× over four cycles, making it particularly suited to processing streams of quads of pixels. QPUs are organized into groups of up to four ( termed "slices"), which share certain common resources. cf. Vertex and shader.

These "slices" correspond roughly to AMD's Compute Units.

At least VC 4 (e.g. in the Raspberry Pi) does not support S3 Texture Compression (S3TC). It probably also does not support Adaptive Scalable Texture Compression (ASTC).

Video compression algorithms

There are a couple of widely spread video compression algorithms, such as H.263, H.264/MPEG-4 AVC, MPEG-4, MPEG-2, MPEG-1, H.265, Daala, Theora, VP8 and VP9. Broadcom's VideoCore products support some of these. It is possible to support only decompression, only compression or both up to a certain resolution (e.g. 720p or 1080p) and up to a certain frame rate (e.g. 30 or 60 frames per second).

VideoCore key features

  • Instruction set written with video processing in mind from the start. For example, saturation arithmetic so that the sum of two bright pixels does not 'wrap around' into dark values.
  • An array of graphics processing units for parallel computing of video data at relatively low clock speed.
  • Very high integration puts CPU, GPUs, memory and display circuitry on a single chip, removing the power burden of driving fast off-chip buses.
  • Variants

    The VideoCore I-based VC01 provides video and multimedia capabilities to various Samsung phones, including SCH-V540, SCH-V4200, SCH-V490.

    The VideoCore II-based VC02 / BCM2722 processor provides video capabilities for Apple's 5th generation iPod.

    The VideoCore III-based BCM2727 processor provides video, still and 3D graphics capabilities for the Nokia N8.

    The VideoCore IV BCM2763 processor improves on the VideoCore III with support for 1080p encode and decode, along with higher resolution camera support and faster 2D and 3D graphics, all at very low power. It is used in the Nokia 808 PureView, and the Raspberry Pi (2835/2836 models for versions 1/2 accordingly).

    The VideoCore IV BCM28155 processor supports for 1080p encode and decode, improved 2D and 3D graphics with dual-core ARM Cortex-A9 CPU in BCM28155 chipset. It is used in the Samsung Galaxy S II Plus, Samsung Galaxy Grand and Amazon Fire TV Stick.

    VideoCore products

    VideoCore chips can run complete applications - they are not simply video DSP chips that require a separate processor to supply and collect data. In practice they are often used like this, as companies usually prefer to cautiously assimilate new technology rather than take a big risk in porting a large amount of application code from an existing ARM-based design. The Apple video iPod is a good example of this approach.

    Low-power laptops use low-power processors and graphics chips, and therefore often struggle to play video at full frame rates. It isn't desirable or practical to port a full operating system onto a VideoCore chip, so only the video decoding need be offloaded onto a video accelerator board (e.g. using the BCM70015 chip).

    Blu-ray players can also use it as a low-power video accelerator.

    Noting that VideoCore chips were usually used with ARM-based chips, the latest chips have VideoCore and ARM processors.

    Linux support

    On 28 February 2014, on the day of the second anniversary of the Raspberry Pi Broadcom, together with the Raspberry PI foundation, announced the release of full documentation for the VideoCore IV graphics core, and a complete source release of the graphics stack under a 3-clause BSD license.

  • Official Broadcom VideoCore IV 3D Architecture Reference: VideoCoreIV-AG100-R.pdf
  • However, only a minor part of the driver was actually released as open source and all of the actual video acceleration is done using a firmware coded for its proprietary GPU, and which was not open sourced; the entire SoC itself is managed / initialized by a ThreadX-based RTOS that is loaded into the Videocore's VPU during bootup.

    An architectural overview of the VideoCore based system was compiled (based on reverse engineering & patent research) by Herman Hermitage and is available on GitHub.

    In June 2014, Eric Anholt left Intel to instead work for Broadcom to develop a free driver (DRM/KMS driver and Gallium3D-driver) for VC4 (VideoCore 4). After just one week, he reported a noteworthy progress.

    The free licensed 3D graphics code was committed to Mesa on 29 August 2014, and first appeared on Mesa 10.3 release.

    Market competitors

    Similar mobile multimedia chip ranges include Adreno, Texas Instruments OMAP, Nvidia Tegra, AllWinner A1X and Freescale i.MX. These four are ARM-based with arrays of graphics processing units.

    References

    VideoCore Wikipedia