8.6 /10 1 Votes
86% Genre(s) First-person shooter Series Unreal Designer Cliff Bleszinski | 8.8/10 Programmer(s) Steve Polge Initial release date 30 September 2002 Engine Unreal Engine | |||||||||||||||||||||||||||||||||
Publisher(s) WW: Infogrames (Under the Atari brand name)
JP: Tsukuda Original/CyberFront Composer(s) Kevin Riepl
Starsky Partridge Mode(s) Single-player, multiplayer Platforms Microsoft Windows, Linux, Macintosh operating systems Developers Epic Games, Digital Extremes Similar Unreal games, Epic games, First-person shooter games |
unreal tournament 2003 intro
Unreal Tournament 2003 or UT2003 is a first-person shooter video game designed mainly for multiplayer gaming. The game is part of the Unreal series of games, and is a sequel to Unreal Tournament (UT99). The game set a record for the number of downloads (1.2 million) when the demo was released, which is a reflection of the popularity of the original UT. In addition, the game engine has been widely licensed for games such as the Tom Clancy's Rainbow Six series, Splinter Cell, and America's Army. Its sequel/expansion, Unreal Tournament 2004, was released on 16 March 2004.
Contents
Gameplay
The available combat modes are:
The game has single-player mode that mimics multiplayer gaming by featuring AI-bots.
Soundtrack
The UT2003 soundtrack, created by the Canadian producer Starsky Partridge and Kevin Riepl, contains grand orchestral scores, hard rock and minimalistic electronic songs. Starsky Partridge was also responsible for the music for Unreal Championship.