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Tigger's Honey Hunt

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7.3/10
IGN

Genre
  
Adventure game


Initial release date
  
29 September 2000

Publishers
  
Ubisoft, NewKidCo

Tigger's Honey Hunt httpsgamefaqsakamaizednetbox32139321fro

Platforms
  
Developers
  
Disney Interactive Studios, Doki Denki Studio, Disney Interactive

Modes
  
Single-player video game, Multiplayer video game

Similar
  
NewKidCo games, Adventure games

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Tigger's Honey Hunt is a video game that was released in 2000 for the Nintendo 64, PlayStation and Microsoft Windows. The game was developed by DokiDenki Studio a third-party developer, for Disney Interactive whom published the PC version and co-released the game on home consoles through NewKidCo in North America, while the European release was published by Ubisoft. In 2002 the game was re-released in the U.K. as part of a two pack of Disney PlayStation games along with the game Donald Duck: Goin' Quackers. A spiritual successor titled Pooh and Tigger's Hunny Safari was later released, with different mini games but otherwise sharing much of the same story.

Contents

Tigger's Honey Hunt Tiggers Honey Hunt Game Download GameFabrique

Story

Tigger's Honey Hunt Tiggers Honey Hunt Box Shot for Nintendo 64 GameFAQs

Winnie the Pooh decides to have a party for his friends but needs more honey. He asks Tigger, a tiger with spring-like tail, to help him collect the honey they will need to have the party. Other friends from the Hundred Acre Wood such as Owl, Rabbit, Kanga, Piglet and Roo, also help Tigger find the honey they will need. After traveling through six areas and completing three minigames, Tigger goes to talk to Christopher Robin about finding more honey and he suggests different kinds of food. The party is a big success thanks to Pooh and Tigger.

Gameplay

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There are two forms of play in Tigger's Honey Hunt, 2½ dimensional platformer style levels, and secondly one of three mini games, which make up 9 levels. In the platform areas Tigger must find a required number of honey pots to exit a level. He can then return after collecting any of the two special bounces he learns along the way, which will help him find the rest of the 100 honey pots that are hidden in each of the platform levels. Some enemies such as bats, crows, and woozles can be defeated by jumping on them, but others like heffalumps can only be avoided.

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There is one friend in each of the platform levels which needs Tigger's help finding a hidden item. While most items are not alive, in the 8th level the player must find Roo. Helping them will unlock a Time Trial challenge for that stage. Hidden in each level are 4 pieces of Roo photographs that when collected will unlock artworks in the "Photo Album". Collecting all 100 honey pots will unlock 4 pieces of Rabbit photographs, while completing the Time Trial challenge will unlock 4 pieces of Pooh photographs. Collecting these additional photographs also unlocks artwork in the "Photo Album".

Apart from the main game, there are three minigames that are based on classic games, and can be played with other players. Rabbit Says is a variation of the game Simon says. Pooh Stick is a game of throwing sticks into a river, and allowing the different speed currents to push them to the finishing line. Paper, Scissors, Owl is a version of the game Rock-paper-scissors.

Voice actors (PS/PC versions only)

  • Jim Cummings - Tigger/Winnie the Pooh
  • Steve Schatzberg - Piglet
  • Ken Sansom - Rabbit
  • Gregg Berger - Eeyore
  • Nikita Hopkins - Roo
  • Tress MacNeille - Kanga
  • Andre Stojka - Owl
  • Michael Gough (voice actor) - Gopher
  • Brady Bluhm - Christopher Robin
  • Reception

    Most reviews of the game were positive citing the game's graphics, animation, and cut scenes. 64 Magazine described the game as "the most faithful representation of any cartoon character on any games machine so far!" The PlayStation and PC versions of the game have digital animated scenes with voice over, and mini clips from the cartoon; however, the N64 version does not have the voice messages or the cartoon scenes, which N64 Magazine describes as "something that looks, and plays as if it's something still half way through development." Nintendo Power pointed out that "The game relies heavily on text, and more spoken dialogue... would have been more appropriate for its audience."

    References

    Tigger's Honey Hunt Wikipedia