Neha Patil (Editor)

The Heroes Of Karn

Updated on
Edit
Like
Comment
Share on FacebookTweet on TwitterShare on LinkedInShare on Reddit
Initial release date
  
1983

Genre
  
Adventure game

Publisher
  
Interceptor Micros

Mode
  
Single-player video game

The Heroes Of Karn wwwgb64comScreenshotsHTheHeroesofKarnpng

Platforms
  
Commodore 64, Amstrad CPC, ZX Spectrum, Amstrad PCW

Developers
  
Interceptor Micros, Ian Gray

Similar
  
Interceptor Micros games, Interactive fiction games

The Heroes of Karn is a 1983 adventure game written by Ian Gray. It was released by Interceptor Micros for the Commodore 64, Amstrad CPC and ZX Spectrum. Music was written by Chris Cox. The Spectrum and Amstrad versions were adapted by David M. Banner with graphics by Terry Greer. A sequel, The Empire of Karn, was released in 1985 on the Commodore 64.

Contents

The heroes of karn 2 chris cox unknown c64 chiptune


Gameplay

The player must rescue four heroes who have been magically imprisoned, and thus save the land of Karn from dominion by evil creatures. The heroes are Beren the swordsman, Istar the wizard, Haldir the Elf-lord, and Khadim the dwarf.

The game's parser accepts relatively complex sentences for the time (e.g. "attack giant clam with shovel"). The puzzles are mostly straightforward, involving the use of an object found elsewhere to defeat the creature that is impeding progress. The creatures and NPCs in the game, including the heroes themselves, are rather inert and are very limited in their interactions. The game has 65 locations. The game is mostly text, with illustrations for some of the locations.

Reception

The Commodore 64 version of the game received criticism for slow loading of graphical scenes, which could take as long as several minutes to display completely. The Spectrum and Amstrad CPC versions were by a different artist (Terry Greer) and quicker to draw.

References

The Heroes Of Karn Wikipedia