Sneha Girap (Editor)

Sid Meier

Updated on
Edit
Like
Comment
Share on FacebookTweet on TwitterShare on LinkedInShare on Reddit
Children
  
Ryan Meier

Years active
  
1982–present

Name
  
Sid Meier


Employer
  
2K Games

Role
  
Programmer

Spouse(s)
  
Susan Meier

Education
  
University of Michigan

Sid Meier Sid Meier39s Religion and Political Views The Hollowverse

Born
  
February 24, 1954 (age 70) (
1954-02-24
)
Sarnia, Ontario, Canada

Occupation
  
Game programmer, video game designer, video game producer

Parents
  
August Meier, Alberdina Meier

Video games
  
Civilization IV, Civilization, Sid Meier's Starships, Sid Meier's Pirates!, Civilization Revolution

Similar People
  
Brian Reynolds, Will Wright, Jeff Briggs, Bill Stealey, Bruce Shelley

Profiles


Alma mater
  

Sid meier on his legacy game design the appeal of turn based strategy big talk w adam sessler


Sidney K. "Sid" Meier (born February 24, 1954) is a Canadian-American programmer, designer, and producer of several popular strategy video games and simulation video games, most notably the Civilization series. Meier co-founded MicroProse in 1982 with Bill Stealey and is the Director of Creative Development of Firaxis Games, which he co-founded with Jeff Briggs and Brian Reynolds in 1996. He has won several prestigious accolades for his contributions to the video game industry.

Contents

Sid Meier Sid Meier speaks about Ace Patrol mobile gaming and his

Let s play sid meier s pirates ep 2


Early life and education

Sid Meier One and One Firaxis39 Sid Meier WIRED

Meier was born in the Canadian city of Sarnia to parents of Dutch and Swiss descent, giving him both Canadian and Swiss citizenship. A few years later the family moved to Michigan, where Sid Meier grew up and studied history and computer science, graduating with a degree in computer science from the University of Michigan. Meier lives in Hunt Valley, Maryland, with his wife, Susan. He met his wife at the Evangelical Lutheran Church, Faith Lutheran, in Cockeysville, where he plays the organ. Meier and his wife both sing in the church choir.

Career

Sid Meier SidMeier1jpg

Following college, Meier worked in developing cash register systems for department stores. During this period, Meier purchased himself an Atari 800 circa the early 1980s, which helped him realize that computer programming could be used to make video games. He made a few games that were similar to arcade titles at the time. He found a co-worker, Bill Stealey, who had a similar interest in developing games, and shared the games that Meier had developed. The two decided to launch a new company for computer game development.

Sid Meier httpsuploadwikimediaorgwikipediacommonsthu

Meier founded MicroProse with Stealey in 1982, and by 1986 the company was using his name and face in advertisements for its games. MicroProse at first developed mostly simulation video games, such as Silent Service and F-19 Stealth Fighter. In 1987, the company released Sid Meier's Pirates!, which also began a trend of placing Meier's name in the titles of his games. He later explained that the inclusion of his name was because of the dramatic departure in the design of Pirates! compared to the company's earlier titles. Stealey decided that it would improve the company's branding, believing that it would make those who purchased the flight simulators more likely to play the game. Stealey recalled: "We were at dinner at a Software Publishers Association meeting, and Robin Williams was there. And he kept us in stitches for two hours. And he turns to me and says 'Bill, you should put Sid's name on a couple of these boxes, and promote him as the star.' And that's how Sid's name got on Pirates, and Civilization."

Sid Meier Sid Meier goes mobile with Ace Patrol GamesIndustrybiz

The idea was successful; by 1992 an entry in Computer Gaming World's poetry contest praised Meier's name as "a guarantee they got it right". Meier is not always the main designer on titles that carry his name. For instance, Brian Reynolds has been credited as the primary designer behind Sid Meier's Civilization II, Sid Meier's Alpha Centauri, and Sid Meier's Colonization, while Jeff Briggs designed Sid Meier's Civilization III, Soren Johnson led Sid Meier's Civilization IV, Jon Shafer led Sid Meier's Civilization V and Will Miller and David McDonough were the designers of Sid Meier's Civilization: Beyond Earth.

After the release of F-19 Stealth Fighter, Meier focused on strategy games, later saying "Everything I thought was cool about a flight simulator had gone into that game." Inspired by SimCity and Empire, he created Sid Meier's Railroad Tycoon and later the game series for which he is most widely recognized, Sid Meier's Civilization, although he designed only the first installment. Meier eventually left MicroProse and in 1996 founded Firaxis Games along with veteran designer and gaming executive Jeff Briggs. The company makes strategy games, many of which are follow-ups to Meier's titles, such as the new Civilization games and Sid Meier's Pirates! (2004). In 1996, he invented a "System for Real-Time Music Composition and Synthesis" used in C.P.U. Bach. Next Generation listed him in their "75 Most Important People in the Games Industry of 1995", calling him "a prolific developer of some of the best games in [MicroProse]'s catalog." In 2011, the people search company PeekYou claimed that Meier has the largest digital footprint of any video game designer.

Awards

  • In 1996, GameSpot put Meier at the top of their listing of the "Most Influential People in Computer Gaming of All Time", calling him "our Hitchcock, our Spielberg, our Ellington".
  • That same year, Computer Gaming World ranked him as eighth on the list of the "Most Influential Industry Players of All Time", noting that no game designer has had as many CGW Hall of Fame games as Sid Meier.
  • In 1997, Computer Gaming World ranked him as number one on the list of the "Most Influential People of All Time in Computer Gaming", for game design.
  • In 1999, he became the second person to be inducted into the Academy of Interactive Arts and Sciences' Hall of Fame.
  • In 2008, he received a Lifetime Achievement Award at the 2008 Game Developer's Conference.
  • In 2009, he came fifth in a Develop survey that asked some 9,000 game makers about their "ultimate development hero".
  • In 2009, he was ranked second in IGN's list of "Top Game Creators of All Time", and was called "the ideal role model for any aspiring game designer."
  • Games

    The games developed, co-developed and/or produced by Sid Meier:

    According to PC Gamer, "Though his games are frequently about violent times and places, there is never any blood or gore shown. He designs and creates his games by playing them, over and over, until they are fun." Meier worked with a team on a dinosaur-themed game starting in early 2000, but announced in an online development diary in 2001 that the game had been shelved. Despite trying various approaches, including turn-based and real-time gameplay, he said he found no way to make the concept fun enough. In 2005, he said, "We've been nonstop busy making other games over the past several years, so the dinosaur game remains on the shelf. However, I do love the idea of a dinosaur game and would like to revisit it when I have some time."

    References

    Sid Meier Wikipedia