Harman Patil (Editor)

Shootout (1985 video game)

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Genre(s)
  
Shooting gallery

Initial release date
  
October 1985

Publisher
  
Platform
  
Arcade game

Cabinet
  
Horizontal

Developer
  
Sound
  
MOS Technology 6502

Mode(s)
  
Single player, Up to 2 players, alternating turns

Display
  
256 x 240 pixels, 60.00 Hz, 256 colors

CPU
  
MOS Technology 6502 (@ 2 MHz)

Similar
  
Data East games, Other games

Shootout (シュートアウト) is a 1985 shooting gallery-style arcade game developed and published by Data East in October 1985.

Contents

Gameplay

Player controls with two buttons and an 8-way joystick. One button shoots the gun, the other allows the player to jump enemy bullets and other attacks. The 8-way joystick is used to specify the direction of movement, pointing down to crouch and the different up directions to indicate angle of the shot. At the start of the game, player must practice in the target practice room, then play through the next 7 stages to beat the game; however, the game will loop after the 7th stage is completed. In stages 1 thru 8, the object is to shoot a certain number of criminals and avoid shooting civilians. If the player is hit by an enemy or if the player shoots a civilian, the player will lose a life. When all lives are lost, the game ends. Besides criminals and civilians, some objects in the backgrounds of the seven stages can be shot to earn extra points, such as amusement park rides and signs.

Tech Specs

  • Main CPU : M6502 (@ 2 MHz)
  • Sound CPU : M6502 (@ 1.5 MHz)
  • Sound Chips : YM2203 (@ 1.5 MHz)
  • Screen orientation : Horizontal
  • Video resolution : 256 x 240 pixels
  • Screen refresh : 60.00 Hz
  • Palette Colors : 256
  • Players : 2
  • Control : 8-way joystick
  • Buttons : 2
  • References

    Shootout (1985 video game) Wikipedia


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