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In game theory, the price of stability (PoS) of a game is the ratio between the best objective function value of one of its equilibria and that of an optimal outcome. The PoS is relevant for games in which there is some objective authority that can influence the players a bit, and maybe help them converge to a good Nash equilibrium. When measuring how efficient a Nash equilibrium is in a specific game we often time also talk about the price of anarchy (PoA).
Contents
Examples
Another way of expressing PoS is:
In the following prisoner’s dilemma game, since there is a single equilibrium (B, R) we have PoS = PoA = 1/2.
On this example which is a version of the battle of sexes game, there are two equilibrium points, (T, L) and (B, R), with values 3 and 15, respectively. The optimal value is 15. Thus, PoS = 1 while PoA = 1/5.
Background and milestones
The price of stability was first studied by A. Schulzan and N. Moses and was so-called in the studies of E. Anshelevich. They showed that a pure strategy Nash equilibrium always exists and the price of stability of this game is at most the nth harmonic number in directed graphs. For undirected graphs Anshelevich and others presented a tight bound on the price of stability of 4/3 for a single source and two players case. Jian Li has proved that for undirected graphs with a distinguished destination to which all players must connect the price of stability of the Shapely network design game is                     
Setup
Network design games have a very natural motivation for the Price of Stability. In these games, the Price of Anarchy can be much worse than the Price of Stability.
Consider the following game.
Price of anarchy
The price of anarchy can be                     
Consider two different equilibria in this game. If everyone shares the                     
Lower bound on price of stability
Here is a pathological game in the same spirit for the Price of Stability, instead. Consider                     
The optimal strategy is for everyone to share the                     
Upper bound on price of stability
Note that by design, network design games are congestion games. Therefore, they admit a potential function                               
Theorem. [Theorem 19.13 from Reference 1] Suppose there exist constants                     
Then the price of stability is less than                     
Proof. The global minimum                     
Now recall that the social cost was defined as the sum of costs over edges, so
We trivially have                     
