Harman Patil (Editor)

Pocket Mortys

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IGN

Initial release date
  
13 January 2016

Publisher
  
Adult Swim

Platforms
  
Android, iOS


Developer(s)
  
Big Pixel Studios

Genre
  
Role-playing video game

Mode
  
Single-player video game


Similar
  
Crashlands, Amateur Surgeon, Punch Club, Castle Doombad, Robot Unicorn Attack

Rick morty game pocket mortys


Pocket Mortys is a Rick and Morty-themed role-playing video game developed by Big Pixel Studios and published by Adult Swim Games. The free-to-play game was released on 13 January 2016 worldwide for iOS and Android. The game is set in the Rick and Morty "Rickstaverse" and the mechanics serve as a parody on the Pokémon franchise.

Contents

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Description

Pocket Mortys Pocket Mortys Android Apps on Google Play

Pocket Mortys is based on the multiple timeline concept as described in episode 10 of season 1, "Close Rick-counters of the Rick Kind". The game uses a style and concept similar to the Pokémon games, with catching various 'wild' Mortys, battling them with a variety of 'Trainers' in the form of aliens, Ricks and Jerry. The game features voice acting from Dan Harmon.

Gameplay

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Pocket Mortys is in a third-person view, overhead perspective and consists of three basic screens: an overworld, in which the player navigates the main character; a side-view battle screen; and a menu interface, in which the player configures their Mortys, items, or gameplay settings.

Pocket Mortys Pocket Mortys Android Apps on Google Play

The player can use their Mortys to battle other Mortys. Wild Mortys are visible on the overworld and can be captured using a 'Morty Manipulation Chip'. "Trainer" fights are also visible and entail fighting against their party of up to five Mortys. When the player encounters a Morty or a trainer, the screen switches to a turn-based battle screen that displays the engaged Mortys. During battle, the player may select a maneuver for their Morty to use in the fight, use an item, switch their active Morty, or (against the wild Mortys) attempt to flee. Mortys have hit points (HP); when a Morty's HP is reduced to zero, it gets dazed and can no longer battle until it is revived. Once an enemy Morty faints, the player's Morty involved in the battle receive a certain number of experience points (EXP). After accumulating enough EXP, a Morty will level up. A Morty's level controls its physical properties, such as the battle statistics acquired, and the moves learned. You may combine two Mortys of the same type to evolve them; these evolutions affect the statistics and which moves are learned. Catching Mortys is another essential element of the gameplay. During battle with a wild Morty, the player may throw a Manipulation Chip at it. If the Morty is successfully caught, it will come under the ownership of the player.

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The ultimate goal of the game is to collect and level-up a team of Mortys to battle against the Council of Ricks, who have taken Rick's teleportation gun until he proves himself.

Reception

The game has received mostly favourable reviews, gaining a score on review aggregator site Metacritic of 73 out of a possible 100. PC Magazine gave the game a rating of 3.5/5, and Patricia Hernandez of Kotaku stated that the game was "brilliant". IGN was not as favourable in its review, giving the game a "mediocre" 5.5 rating, stating that the game "lacks cohesion" and that it was "little more than a diluted Pokémon imitator". HardcoreGamer mirrored this opinion by giving the game a score of 2.5/5.

References

Pocket Mortys Wikipedia