Alignment Neutral Image Wizards.com image | Type Magical beast | |
Stats Open Game License stats |
An owlbear (also owl bear) is a fictional creature originally created for the Dungeons & Dragons fantasy role-playing game. An owlbear is depicted as a cross between a bear and an owl, which "hugs" like a bear and attacks with its beak. Inspired by a plastic toy made in Hong Kong, Gary Gygax created the owlbear and introduced the creature to the game in the 1975 Greyhawk supplement; the creature has since appeared in every subsequent edition of the game. Owlbears, or similar beasts, also appear in several other fantasy role-playing games, video games and other media.
Contents
- Concept
- Publication history
- Dungeons Dragons 1974 1976
- Advanced Dungeons Dragons 1st edition 1977 1988
- Dungeons Dragons 1977 1999
- Advanced Dungeons Dragons 2nd edition 1989 1999
- Dungeons Dragons 30 edition 2000 2002
- Dungeons Dragons 35 edition 2003 2007
- Dungeons Dragons 4th edition 2008 2014
- Dungeons Dragons Essentials 2010
- Dungeons Dragons 5th edition 2014
- Pathfinder Roleplaying Game
- Retro clones and OSR RPGs
- Other systems
- Dungeons Dragons licensed games
- Warcraft franchise
- Other games
- In other media
- Reception
- References
Concept
The owlbear is depicted as an eight to ten foot (2.5–3 meter) tall cross between a bear and an owl. According to descriptions in Dungeons & Dragons source books, owlbears are carnivorous creatures, famed for their aggression and ferocity; they live in mated pairs in caves and hunt any creature bigger than a mouse. They use a "hug" and their beak to attack. In the game's third edition, it was categorized as a "magical beast".
The actual in-game origin of the owlbear has never been definitively revealed, but the various Monster Manual editions indicate that it is probably the product of a wizard's experiments. Within the franchise's mythology, the lich Thessalar claims to have created them, but his insanity and egomania put the accuracy of this claim in doubt. In the 5th edition, some elves claim that owlbears have existed for millennia and older fey say that they have always existed in the Feywild.
Within the Dungeons & Dragons system and in other role-playing games, the owlbear usually serves as a "monster". Within the context of RPGs, "monster" is a generic term to describe potentially hostile beings and obstacles for the players to overcome. This role is also the one the owlbear was originally designed for.
Publication history
The owlbear is among the earliest monsters in Dungeons & Dragons, and, like the bulette and the rust monster, was inspired by a Hong Kong-made plastic toy purchased by Gary Gygax for use as a miniature in a Chainmail game.
Dungeons & Dragons (1974-1976)
The owl bear was introduced to the game in its first supplement, Greyhawk (1975). It is described as a "horrid creature" which "hugs" like a bear, and deals damage with its beak. The owlbear is also listed on random encounter tables in Eldritch Wizardry, the third supplement.
Advanced Dungeons & Dragons 1st edition (1977-1988)
The owlbear appears in the first edition Monster Manual (1977), where it is described as a "horrible creature that inhabits tangled forest regions, and attacks with its great claws and snapping beak". The illustration of the owlbear shown in the Monster Manual was done by David C. Sutherland III.
Dungeons & Dragons (1977-1999)
This edition of the D&D game included its own owl bear, in the Dungeons & Dragons Basic Set (1981 and 1983). The owl bear was also later featured in the Dungeons & Dragons Game set (1991), the Dungeons & Dragons Rules Cyclopedia (1991), the Classic Dungeons & Dragons Game set (1994), and the Dungeons & Dragons Adventure Game set (1999).
Advanced Dungeons & Dragons 2nd edition (1989-1999)
The owlbear appears first in the Monstrous Compendium Volume One (1989), and is reprinted in the Monstrous Manual (1993).
The owlbear appeared in the Dark Sun setting in the adventure Black Spine (1994).
The owlbear was detailed in Dragon #214 (February 1995), in "The Ecology of the Owlbear", which also included the arctic owlbear and the winged owlbear. These variants were later reprinted in the Monstrous Compendium Annual Volume Three (1996).
The greater owlbear appeared in an adventure in Dungeon #63 (July 1997).
Dungeons & Dragons 3.0 edition (2000-2002)
The owlbear appears in the Monster Manual for this edition (2000).
The owlbear appeared on the Wizards of the Coast website for the Chainmail game, in 2000.
The winged owlbear in adult and juvenile form appeared in Dungeon #84 (January 2001).
The supplemental book Unapproachable East features a feat, an ability that player characters can obtain, named "owlbear berserker" that allows a player character to use a ferocious owlbear-like fighting style.
Dungeons & Dragons 3.5 edition (2003-2007)
The owlbear appears in the revised Monster Manual for this edition (2003) as well as the owlbear skeleton under the skeleton entry.
The ancient owlbear appeared in Dungeon #107 (February 2004).
The Ankholian owlbear appeared in the Dragonlance, Bestiary of Krynn (2004) and the Revised Bestiary of Krynn (2007).
Dungeons & Dragons 4th edition (2008-2014)
The owlbear appears in the Monster Manual for this edition (2008) along with the winterclaw owlbear. The flavor text mentions that owlbears can be tamed to serve as guards.
Dungeons & Dragons Essentials (2010-)
The Monster Vault boxed set contains the owlbear as well as various subtypes like the young owlbear, trained owlbear, wind-claw owlbear and again the winterclaw owlbear. The cover of the monster book included in the box and the box itself feature an owlbear alongside other monsters.
Dungeons & Dragons 5th edition (2014-)
In May 2012, Wizards of the Coast employee Jon Schindehette announced that the inclusion and design of the owlbear for the upcoming fifth edition of Dungeons & Dragons was being discussed.
The monster was included in the "bestiary" of the D&D Next Playtest Package, a compilation of files available for gamers interested in playtesting this Dungeons & Dragons version before its official release.
The owlbear is included in the Monster Manual of the full release of the game, published in 2014. The flavor text states that remote settlements have used owlbears for racing, and it also states the fact that owlbears are more likely to attack their tamer, than actually begin the race.
Pathfinder Roleplaying Game
The owlbear is an official monster in the Pathfinder Roleplaying Game, based on Dungeons and Dragons 3.5 edition. It is included in the game's first bestiary, and elaborated on in Dungeon Denizens Revisited. Dungeon Denizens Revisited also includes a variant named siege owlbear. Furthermore, Paizo released a part of the series Behind the Monsters dedicated to the owlbear, which features the bearowl, the possibly "even stranger offspring" of an owlbear. Additional official Pathfinder variants of the owlbear are the arctic owlbear, Darklands owlbear, fruss owlbear, great hook-clawed owlbear, screaming owlbear, sleeyk owlbear, slime owlbear, sloth owlbear as well as the spectral owlbear.
The adventure module Pathfinder #7 - Curse of the Crimson Throne Chapter 1: "Edge of Anarchy" originally published by Paizo Publishing for Dungeons and Dragons 3.5 edition under the OGL contains a taxidermic owlbear. It is a regular owlbear with the skeleton template allowing the game master to turn a regular monster into an undead one. A skeletal owlbear illustration was also done by Goodman Games artist Nick Greenwood.
Retro-clones and OSR RPGs
As only the design of a role-playing game, not the rules are protected by U.S. copyright law, it is possible for third-party publishers to release RPG systems based on the rules of Dungeons & Dragons without using the actual name or trademarks associated with the brand. These systems are referred to as "retro-clones" or "simulacra". Games not directly using rules of a Dungeons & Dragons edition but claiming to capture the style are often called Old School Renaissance (OSR) games.
The following retro-clones and OSR systems feature the owlbear as an opponent:
Other systems
A male half-owlbear, half-blue dragon hybrid named Dragore is featured as an antagonist in the Dungeons & Dragons 3.0 supplement Foul Locales: Beyond the Walls by Mystic Eye Games.
The Manual of Monsters for Warcraft: The Roleplaying Game suggest to use the owlbear as an opponent. A Warcraft-exclusive owlbear-like creature named wildkin is included as well.
Later on, Warcraft: The Roleplaying Game was renamed World of Warcraft: The Roleplaying Game. This edition's Monster Guide, equivalent to the Manual of Monsters, includes the owlbear-like "wildkin" described as a benign creature and associated with the game's Night Elf faction. A larger and more ferocious subtype listed is the "owlbeast".
A third-party Dungeons & Dragons 3.5 edition quick reference card for the owlbear has been published as part of a series of Monster Knowledge Cards.
The owlbears appears in the HackMaster 4th edition Hacklopedia of Beasts Volume VI and the HackMaster 5th edition Hacklopedia of Beasts. Variants included are the lesser owlbear, great horned owlbear and the spotted owlbear.
The HackMaster adventure module Little Keep on the Borderlands features owlbears as enemies and an owlbear on the cover.
Blood & Treasure, modelled after Dungeons & Dragons 3.5 edition, features the owlbear as an opponent.
Dungeons & Dragons-licensed games
Several video games based on Dungeons & Dragons feature the owlbear:
Warcraft franchise
Adaptations of the owlbear appear in the Warcraft universe in several forms:
Other games
In other media
Reception
The on-line magazine Comics Alliance referred to the owlbear as "the second-greatest monster in the history of D&D". Dave Chalker from Critical-Hits.com, a RPG blog which won the Ennie Gold 2011 Ennie Award for Best Blog, recommended the use of the owlbear as a monster. Rob Bricken from io9 named the owlbear as the sixth most memorable D&D monster.