6.6 /10 1 Votes6.6
Initial release date 2016 | 65% Producer(s) Nobuya Ohashi | |||||||||||||||||||||||||||||||||
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Programmer(s) Keiichi Noda (3DS)Kouichi Nomura (Wii U) Artist(s) Hiroshi Kanazawa (3DS)Hitoshi Furukubo (Wii U) Modes Single-player video game, Multiplayer video game Similar Mario & Sonic at The Olympic games, Nintendo games, Party games |
Mario & Sonic at the Rio 2016 Olympic Games is a video game in the Mario & Sonic at the Olympic Games series, released for the Nintendo 3DS in February 2016 in Japan, March 2016 in North America, and in April 2016 for Europe and Australia, and for the Wii U worldwide in June 2016. The game was developed by Sega Sports R&D, with assistance from Arzest and Spike Chunsoft, and published by Nintendo. It is the fifth title in the Mario & Sonic series.
Contents

Gameplay

Players control various characters from the fictional universes of the Mario and Sonic franchises in sporting events based on the 2016 Summer Olympics.
The game also contains support for the Amiibo line of NFC figures.
Development

The game was first revealed on the Japanese Nintendo Direct website on May 30, 2015. Like the previous games, the game was officially licensed by the International Olympic Committee. Both versions of the game released worldwide in 2016. An arcade edition of the game was also announced by Sega, which will be released in Japan in 2016. It was released in North America and Europe on June 24, 2016.
Critical reception

On the review aggregator Metacritic, both the 3DS and Wii U versions of the game received "mixed or average" scores of 60 (based on 30 critics) and 65 (based on 26 critics) respectively.
