Neha Patil

Majin and the Forsaken Kingdom

Updated on
Share on FacebookTweet on TwitterShare on LinkedIn
7/101 Votes Alchetron
7
1 Ratings
100
90
80
71
60
50
40
30
20
10
Rate This

Rate This


Producer(s)  Daisuke Uchiyama
Initial release date  23 November 2010
Mode  Single-player video game
7/10 IGN

7/10 GameSpot

Composer(s)  Toshihiko Sahashi
Developer  Game Republic
Platforms  PlayStation 3, Xbox 360
Majin and the Forsaken Kingdom Easter Eggs Majin and the Forsaken Kingdom
Director(s)  Yoshiki Okamoto Takashi Shono
Designer(s)  Sosuke Honda Yohei Yanase
Writer(s)  Ryo Suzukaze Yohei Yanase
Publisher  Bandai Namco Entertainment
Genres  Action-adventure game, Puzzle video game
Similar  Game Republic games, Action-adventure games

Majin and the forsaken kingdom ps3 x360 e3 trailer


Majin and the Forsaken Kingdom (魔人と失われた王国, Majin to Ushinawareta Ōkoku) is an action-adventure video game with puzzle elements, developed by Game Republic and published by Namco Bandai Games. It was released on November 23, 2010 in North America.

Contents

Majin and the Forsaken Kingdom httpsuploadwikimediaorgwikipediaen55aMaj

Majin and the forsaken kingdom all cutscenes


Plot

Majin and the Forsaken Kingdom Majin and the Forsaken Kingdom Review YouTube

The story is set in a once prosperous and fruitful kingdom, which is overtaken by a mysterious "Darkness" and thrown into disarray. While many citizens attempted to explore and find out what's going on, they were never to be seen again, and the decay continued. To cleanse this forsaken kingdom of the darkness, a young thief sets out to find and free the mythical Majin - an incredibly powerful mystical beast, to reclaim its power and restore the land to its former glory.

Gameplay

Majin and the Forsaken Kingdom Majin and the Forsaken Kingdom Review

The game is an action/platformer, with puzzle elements thrown in at different intervals. Players control the thief, Tepeu, while the Majin, Teotl, is A.I. controlled. Though the player takes no direct control over Teotl, they can give him commands, which are often used for solving puzzles or during combat.

As the game progresses, Teotl will gain powers, such as the ability to produce electricity. These elements will be used both in combat and puzzle solving.

The game is intended to emphasize the differences in Tepeu and Teotl. For example, at certain points, the characters will be separated and Tepeu must dispatch enemies using stealth, as he does not have the strength Teotl does.

Development

The game was first announced during Namco Bandai's press briefing in Gamescom 2009 trade show. Takahiro Sasanoi, director for Tekken 6, also served as the director for this game. The original title was Majin: The Fallen Realm however, this was later changed during development. Although the game shares many conceptual similarities with Team Ico's The Last Guardian, Namco Bandai states that Majin and the Forsaken Kingdom "was in development long before [The] Last Guardian was announced." In March 2010, Namco Bandai confirmed the game for a western release.

Reception

The game received mostly positive reviews. It received "Mostly Positive" reviews on both platforms according to video game review aggregator Metacritic.

The Daily Telegraph gave the X360 version a score of 9 out of 10 and called it "one of the most memorable, enjoyable games I've played this year." However, 411Mania gave the same version 6.9 out of 10 and stated that it's "worth a weekend rental, or possibly a pick-up if you’re in need of an action-adventure game with some backtracking." The A.V. Club gave the PS3 version a B− and said that while the game "isn't overtly a kids' game, the translations and voice acting are almost comically silly."

References

Majin and the Forsaken Kingdom Wikipedia


Similar Topics
The Razors Edge (1984 film)
Kiss Me First
Olga Orlova (singer)
Topics