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Jordan Mechner

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Nationality
  
American

Siblings
  
David Mechner

Parents
  
Francis Mechner

Role
  
Video Game Designer

Name
  
Jordan Mechner


Jordan Mechner The Historical Jordan Mechner The Slowdown httpwww

Born
  
June 4, 1964 (age 59) (
1964-06-04
)
New York City

Occupation
  
Video game designer, screenwriter, author, filmmaker

Known for
  
Creator of Prince of Persia

Spouse(s)
  
Whitney Hills (m. 2014)

Books
  
Prince of Persia: The Graphic Novel, Templar

Movies
  
Prince of Persia: The Sands of Time, Chavez Ravine: A Los Angeles Story, The Big Brass Ring

Video games
  
Prince of Persia, Prince of Persia: The Sands of, Karateka, Prince of Persia 2: The Shad, The Last Express

Similar People
  
Mike Newell, Francis Mechner, Boaz Yakin, Gemma Arterton, Jerry Bruckheimer

Profiles

Star fluxx alex albrecht chloe dykstra and jordan mechner join wil on tabletop episode 16


Jordan Mechner (born June 4, 1964) is an American video game designer, author, screenwriter, and filmmaker, best known for creating the Prince of Persia video game franchise and the 8-bit computer game Karateka.

Contents

Jordan Mechner Interview Jordan Mechner talks Templar and Prince of Persia

Jordan mechner the shadow and the flame facing our dark side in video games and in life


Life and early career

Jordan Mechner PAX East 2012 Storytime with 20year game veteran Jordan

Mechner was born in New York City. He is of Jewish descent. He attended Yale University in the 1980s.

Jordan Mechner httpsuploadwikimediaorgwikipediacommons00

While at Yale, Mechner wrote several Apple II games that he submitted for publication, but which were rejected. Asteroid Blaster, an Asteroids clone, was submitted to Hayden Software and abstract arcade game Deathbounce to Brøderbund. He then spent two years at Yale writing his first published game, Karateka (1984), which went to number one on the Billboard software chart.

His second game, Prince of Persia, was released in 1989 after over three years of work. He wrote both games in 6502 assembly language for the Apple II, though that system was in decline through the late 1980s and little new software was released by 1989. Initially Prince of Persia sold poorly, but as it was ported to other systems sales increased. Eventually it was adapted for nearly every computer and console platform.

Mechner designed and directed the first sequel, Prince of Persia 2: The Shadow and the Flame, released in 1993. By then, he was focused on game design and story mechanics and was no longer programming.

Mechner founded independent developer Smoking Car Productions in 1993, where he led the production of the CD-ROM adventure game The Last Express. Smoking Car grew to sixty people, a huge game development team for the mid-1990s, and the game took longer to finish than anticipated. When finally released in 1997, it was positively reviewed but sold poorly. The Last Express was re-released in 2012 by French publisher DotEmu for mobile and other platforms.

Mechner's first four games were all published by Brøderbund.

Prince of Persia revival

In 2001, Mechner worked with Ubisoft to reboot Prince of Persia. Developed at Ubisoft Montreal with Mechner as game designer, writer and creative consultant, Prince of Persia: The Sands of Time was released in 2003. It received 12 nominations and 8 awards at the Interactive Achievement Awards (D.I.C.E.). Ubisoft has since published four more Prince of Persia sequels and several spinoffs.

Mechner became one of the few video game creators to adapt his own creation as a feature film with Disney's Prince of Persia: The Sands of Time, produced by Jerry Bruckheimer, directed by Mike Newell, and starring Jake Gyllenhaal, Gemma Arterton, Ben Kingsley, and Alfred Molina. Disney released Prince of Persia movie on May 28, 2010. Mechner wrote the first drafts of the screenplay and is an executive producer of the film.

Writing and directing

In 2003, Mechner wrote and directed the documentary film, Chavez Ravine: A Los Angeles Story. It won the 2003 IDA award for Best Short Documentary, was short-listed for an Academy Award nomination, and received its broadcast premiere on PBS Independent Lens in 2005.

Mechner's original graphic novel Templar, illustrated by LeUyen Pham & Alex Puvilland, was published by First Second Books in July 2013. (Book One, Solomon's Thieves, was published in paperback in May 2010.) Templar became a New York Times best-selling book and was nominated for an Eisner award. Mechner previously collaborated with First Second, Pham & Puvilland on the 2008 Prince of Persia graphic novel written by A.B. Sina. Mechner also wrote the graphic novel, Prince of Persia: Before the Sandstorm, to tie in with the release of the film in 2010.

Mechner has written a screenplay for a film adaptation of Michael Turner's Fathom for Fox Studios with actress Megan Fox.

Mechner has published his game development journals from the 1980s, describing the making of the first Prince of Persia game and its predecessor, Karateka, on his website, where he also posts sketches and current information about his projects. Mechner was able to recover the source code of the Prince of Persia game from recently found 23-year-old 3.5″ Apple ProDOS floppy disks and posted it online.

Movies

  • Waiting for Dark (1993)
  • Chavez Ravine: A Los Angeles Story (2003)
  • Prince of Persia: The Sands of Time (2010) (screenwriter)
  • References

    Jordan Mechner Wikipedia


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