8 /10 1 Votes8
70% Publisher(s) Ripstone Initial release date 26 March 2015 | 9/10 Developer(s) Dreadbit | |||||||||||||||||||||||||||||||||
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Genres Tile-matching video game, Roguelike, Turn-based strategy Similar Roguelike games, Other games |
Let s play ironcast game 1 part 1 gameplay introduction
Ironcast is a turn-based strategy video game with individual missions played through a match-three system. The game features procedurally generated missions and permadeath, staples of the roguelike genre. The game was developed by Dreadbit and released for PC platforms in March 2015, console versions were released in March 2016.
Contents
The game is set in a steampunk 19th century, the player commands mecha robots (the eponymous Ironcasts) and must deploy them to repel a French invasion of Britain. Players can choose from an assortment of missions, their successful completion will reward the player with repairs and upgrades to their Ironcast. The missions are conducted through a match-three system, with coloured tiles on the grid representing resources required for the Ironcast's operation.

Ironcast was developed by Dreadbit, a studio founded by Daniel Leaver, formerly a senior designer at Media Molecule. The game was part funded through a Kickstarter crowdfunding campaign, raising £10,183 in October 2014.

The game received a positive critical reception, with Metacritic scores of 70/100, 75/100 and 78/100 for the PlayStation 4, PC and Xbox One platforms respectively. Christian Donlan, reviewing the game at Eurogamer described it as "tense and personable and clever". John Walker at Rock, Paper, Shotgun found it "much more tactically thoughtful than a match-3 RPG has been before", though found the game's presentation dull.

wtf is ironcast

