Harman Patil (Editor)

Media Molecule

Updated on
Edit
Like
Comment
Share on FacebookTweet on TwitterShare on LinkedInShare on Reddit
Services
  
Video game development

Headquarters
  
Guildford, United Kingdom

Owner
  
Sony

Number of employees
  
50

Media Molecule httpslh6googleusercontentcomaFagoXySj6EAAA

Type
  
Subsidiary of Sony Interactive Entertainment

Industry
  
Computer & video games Interactive entertainment

Key people
  
Mark Healey (Creative Director) Alex Evans (Technical Director) Siobhan Reddy (Studio Director) Rex Crowle (Designer)

Products
  
LittleBigPlanet (2008–11) Dreams

Founded
  
4 January 2006, Guildford, United Kingdom

Parent organizations
  
Sony Interactive Entertainment, SIE Worldwide Studios

Founders
  
Alex Evans, Dave Smith, Mark Healey

Video games
  
LittleBigPlanet, LittleBigPlanet 2, Tearaway, Dreams, Tearaway Unfolded

Profiles

Game studio spotlight media molecule


Media Molecule is a British video game developer based in Guildford in Surrey. The studio was founded on 4 January 2006 by former Lionhead Studios employees Mark Healey, Alex Evans, David Smith and Kareem Ettouney Before starting the company, the founders from Lionhead Studios worked together on Healey's independent game Rag Doll Kung Fu while still at Lionhead.

Contents

On 2 March 2010, Sony Computer Entertainment announced that it had acquired Media Molecule.

Behind the scenes with dreams ps4 at media molecule


History

Media Molecule is a development studio based in Guildford, United Kingdom. They are owned by Sony Computer Entertainment. The studio was founded in January 2006 by former Lionhead employees, Alex Evans, Mark Healy, Dave Smith and Kareem Ettouney. The team developed Rag Doll Kung Fu (the first third party title made available on Steam) in their spare time whilst still working at Lionhead. Evans describes the company's formation as a combination of the boost from Rag Doll, some new ideas bubbling in his head, and the new wave of consoles around the corner.

Renowned for their small size, they are a close-knit group of but 25 developers, with an only 9 coders. Evans says that their size is an arbitrary constraint they placed themselves.

The company had with partnered with Sony Computer Entertainment Europe after pitching an early LittleBigPlanet forbearer known as Craftworld. This concept led to Sony funding the development of LittleBigPlanet.

It was announced on 2 March 2010 that Sony Computer Entertainment had purchased Media Molecule.

Projects

The studio's first game was the PlayStation 3 title LittleBigPlanet, which was announced and demonstrated at the Game Developers Conference 2007. The plan was always to produce a chart-topping game, but to keep the size of the company as small as possible so as to keep a tight rein on costs. Evans in particular was keen to avoid what he calls the "cycle of debt". It was chiefly this concern that led the founders to consider user-generated content. LittleBigPlanet 's best selling point became its set of level-creation tools and the ability to publish that content on the Internet. "Every time you boot up there are more levels to play," says Evans.

Media Molecule won the Studio of the Year award at the Spike Video Game Awards 2008. LittleBigPlanet scored a 95 on Metacritic. The game also won numerous game of the year awards leading to a 'Game Of The Year Edition' a year later.

Media Molecule also worked with SCE Studio Cambridge in the development of LittleBigPlanet for the PlayStation Portable which was released in 2009. The PlayStation 3 sequel to LittleBigPlanet, LittleBigPlanet 2, was released in January 2011.

As of June 2012, Media Molecule have opened up new job opportunities for work on new intellectual properties "...even more ambitious..." than LittleBigPlanet, sparking rumours of new games from the company.

At the Sony Press Conference at Gamescom 2012, Media Molecule announced Tearaway for PS Vita. Whilst talking to press at Gamescom it was revealed that Media Molecule were also working on a second unannounced title, "We're working on a second project right now, and that's very much in an R&D phase," said Mark Healey to Eurogamer.

At 2013's PlayStation Meeting, the PlayStation 4 was unveiled. Media Molecule was shown during the event to be working on new technology for the PlayStation 4 involving the PlayStation Move, allowing players to create 3D objects and animate them with motion-controlled input. At the Sony Press Conference at E3 2015, this project was later revealed to be Dreams.

Games developed

* Alongside Tarsier Studios.

Game Collaborations

In addition to the games above, Media Molecule is also credited as a contributor or co-developer on numerous other LittleBigPlanet titles.

Wins

  • (2008) Winner —Spike Video Game Awards for Studio of the Year
  • (2009) Winner—Develop Award for Best Independent Developer
  • (2009) Winner—Develop Award for Best New Studio
  • (2011) Winner—Develop Award for In-House Studio of the Year
  • Nominations

  • (2009) Nominated—Golden Joystick Awards UK Developer of the Year
  • References

    Media Molecule Wikipedia