Supriya Ghosh (Editor)

Fork Particle

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Developer(s)
  
Fork Particle, Inc.

Type
  
Game Middleware

Stable release
  
6

Operating system
  
Windows, Xbox One Xbox 360, PlayStation 4, PlayStation 3, Mac, Linux

Website
  
Fork Particle Official Website

Fork Particle is a computer graphics visual effects modeling and software development kit (SDK) developed and sold by Fork Particle, Inc. Fork Particle uses its real time particle system technology to simulate visual effects or particle effects such as CGI explosions, fire, rain, smoke, dust, etc. Fork Particle is used in video games and visual simulation software such as a flight simulator. It has been licensed to game developers for PC, Apple Mac, Linux, PlayStation 3, Xbox 360, Xbox One and PlayStation 4.

Contents

Notable Fork Particle licensees include Ubisoft, Trickstar Games, Firaxis Games, ZeniMax Online Studios,Electronic Arts, Microsoft, LEGO, and Sony. Video games that have utilized Fork Particle’s technology include Elder Scrolls Online, Sid Meier's Civilization: Beyond Earth, Rocksmith 2014 Edition, Empire Earth III, LEGO Universe, Splosion Man, and Sid Meier's Civilization V.

Fork Particle SDK

Fork Particle's real time technology component or particle engine is meant to be integrated and used with a video game engine or computer graphics engine. Particle effects are authored by VFX artists or designers using Fork Particle’s effects modeling tool and then brought into the user’s 3D computer graphics environment or 2D computer graphics environment where these particle effects are simulated by Fork Particle’s engine in real time and displayed by the user application’s graphics engine.

The Fork Particle SDK includes these components: real time particle engine (Fork Runtime SDK), particle editor or modeling tool (Fork Particle Studio), live update for in application particle effects editing (Fork Live Tuner), and particle effects definitions batch file exporter.

Technology Partners

Fork Particle also includes incorporation or integrations with partner technologies:

  • Microsoft Xbox One
  • Microsoft Xbox 360
  • Sony PlayStation 4
  • Sony PlayStation 3
  • Havok Physics,
  • Havok Vision Engine
  • Emergent Gamebryo LightSpeed
  • Perforce SCM
  • Autodesk FBX
  • NVidia PhysX
  • Android
  • Apple
  • Intel (Multi-core processor support)
  • References

    Fork Particle Wikipedia