Trisha Shetty (Editor)

Electronic Super Joy

Updated on
Edit
Like
Comment
Share on FacebookTweet on TwitterShare on LinkedInShare on Reddit
9
/
10
1
Votes
Alchetron
9
1 Ratings
100
91
80
70
60
50
40
30
20
10
Rate This

Rate This


Composer(s)
  
EnV

Initial release date
  
23 August 2013

Designer
  
Michael Todd

9/10
Steam

Publisher(s)
  
Michael Todd Games

Engine
  
Unity

Genre
  
Platform game

Mode
  
Single-player video game

Electronic Super Joy mediaindiedbcomimagesgames12726272Boxart1jpg

Release date(s)
  
PlayStation Vita, PlayStation 4, Microsoft Windows, Linux, OS X WW: August 23, 2013 Wii U WW: November 5, 2015 Xbox One WW: January 20, 2016 iOS, Android WW: TBA

Platforms
  
PlayStation 4, Xbox One, Android, Microsoft Windows, Wii U, Linux, iOS, Macintosh operating systems

Developers
  
Michael Todd, Loot Interactive

Similar
  
BitTrip Runner, Runner2, Super Hexagon, BitTrip Beat, Teslagrad

speedrun electronic super joy 27 04


Electronic Super Joy is a platform video game created by Michael Todd. The game is available for Microsoft Windows, OS X, Linux, Nintendo Wii U, Playstation 4, PS Vita and Xbox One. The developers have announced plans to publish it on iOS and Android.

Contents

Electronic Super Joy Electronic Super Joy

Electronic super joy feel the beat in your butt


Gameplay

Electronic Super Joy Electronic Super Joy

The game is a humorous platformer following a human character as he navigates a music-drenched world seeking revenge for his stolen butt. The player is able to run, jump (sometimes fly, or double jump on levels), and "smash", an attack that causes the character to drop directly downwards. Obstacles include mazes, special surfaces that impede or otherwise affect the player's movement, moving levels that force the player to move quickly, and enemies, some of which shoot missiles. The player passes numerous checkpoints in game levels that they resume from if they die.

Development

Electronic Super Joy Electronic Super Joy OST ElectronicSuperJoy

The original prototype name was called Techno Ninja. It had 20 minutes of gameplay in one long level, using one color style (Pink) and only one of EnV's music tracks. The player had the ability to double jump & ground-pound ('Smash' in the game's terminology). The game was intended to initially release in 2012, but missed that date, released on August 23, 2013.

Electronic Super Joy Electronic Super Joy

The game contains 45 levels in three worlds, with a boss fight taking several levels at the end of each world. A recent update added another world and 3 bonus levels, themed on the jungle and winter, respectively. The fourth world can only be accessed after the player has collected all of the 22 'Stars' scattered across various levels.

Groove City

Electronic Super Joy Electronic Super Joy on Steam

In 2014, a sequel was released titled "Electronic Super Joy: Groove City". The gameplay and music style were similar to the original, and was released on all of the original platforms as well as the Wii U before its predecessor, but the sequel was released only North American eShop and European release was never done. The plot centers around a giant robot that destroys Groove City, and features new levels, music, and achievements.

Electronic Super Joy Steam Card Exchange Showcase Electronic Super Joy

References

Electronic Super Joy Wikipedia