Suvarna Garge (Editor)

Dunzhin

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Designer(s)
  
Randall Don Masteller

Initial release date
  
1982

Genre
  
Role-playing video game

Release date(s)
  
1982

Series
  
Warrior of Ras

Mode
  
Single-player video game

Dunzhin 1bpblogspotcom82oIpuZVSwUtrL9UWO6WIAAAAAAA

Platforms
  
Commodore 64, Apple II, Atari 8-bit family, IBM Personal Computer, TRS-80

Publishers
  
Med Systems Software, Screenplay

Role-playing video games
  
Rescue at Rigel, Temple of Apshai, Wizard's Crown, 50 Mission Crush, The Eternal Dagger

Warrior of ras volume one dunzhin for the apple ii


Warrior of Ras: Volume I - Dunzhin is a fantasy role-playing video game developed by Med Systems Software. The game was released on the TRS-80 in 1982, then ported to the Apple II, Atari 8-bit family, Commodore 64, and IBM PC.

Contents

Playing dunzhin on an ibm pc


Plot

The player explores a new, randomly generated dungeon for each adventure. The player encounters monsters and human enemies, and experience points are awarded based on the disparity between the character's and the monster's statistics. The players' primary goal is the recovery of a treasure hidden on the deepest level which is guarded by a particularly effective team of monsters.

IBM PC port

The PC port has digitized speech not found in the other versions, in addition to the unusual practice of performing all disk access via IN/OUT instructions to the floppy controller instead of using the BIOS (this was done both to improve performance and as a copy protection). It also was not completely rewritten from the ground up, but instead contained the original Z80 code from the TRS-80 with an interpreter to convert it to x86 assembly language.

Reception

The game was reviewed in Dragon magazine #71 by John Warren. The reviewer noted that while this game was able to accept more complex commands than other games of its time, the extra typing involved did slow the game down.

References

Dunzhin Wikipedia