9 /10 1 Votes9
4.6/5 Producer(s) Tatsuya Minami Designer Yoshiki Okamoto | 8.8/10 Director(s) Shinsuke Nakamura Initial release date 14 November 2000 | |||||||||||||||||||||||||||||||||
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Programmer(s) Kenichi FujitaKunihiko NogomiMichiaki NegoroKatsuya ShikanouchiKokichi Ogi Composer(s) Masaki IzutaniToshiya KobayashiKaori KumakuraKensuke Sato Release date(s) Arcade2000DreamcastNA: November 14, 2000JP: December 21, 2000EU: May 3, 2002 Genre(s) Multi-directional shooter Similar Psikyo games, Shoot 'em up games |
Cannon Spike, known as ガンスパイク (Gunspike) in Japanese arcades, is a multi-directional shooter arcade game released in 2000 by Psikyo and later in the same year for the Dreamcast by Capcom. It uses Capcom-designed characters and runs on Sega's Naomi Hardware. Cannon Spike is similar to games like Smash TV and Capcom's Commando, although with primary focus on boss fighting. Cannon Spike is noted as one of the last games released for Dreamcast in Europe, published by Big Ben and exclusively sold at retail in Game outlets.
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Cannon Spike is the name of a trademark attack performed by Cammy, a character from the Street Fighter series of video games and one of the protagonists of this title. "Cannon Spike" is Cammy's signature move where she performs an upward kick at her opponent.

Dreamcast longplay 006 cannon spike
Characters
The game's playable characters, which come from a range of Capcom games, include:
One other character, Simone, was made specifically for the game and has not been featured in any game since. Simone shares a few similarities with another Capcom character, Linn Kurosawa, from Alien vs. Predator. Vega appears as an enemy character, named Fallen Balrog or Revenger Balrog in all regions.
Gameplay
In its arcade incarnation, the game is played using a joystick and three buttons; Mark (used to lock onto a targeted enemy), Shoot, and Attack (a close-range strike, usually more powerful or with greater knock-back compared to ordinary shooting.) In addition to these basic commands, each character also has a ranged special attack (unleashed by pressing Shoot and Attack simultaneously), a close-range special (Mark and Attack simultaneously), and a super special (all three buttons simultaneously). The use of the super special requires a Special Token, occasionally dropped by a defeated enemy and always dropped by a defeated ally in 2-player mode.
Reception
On release, Famitsu magazine scored the Dreamcast version of the game a 30 out of 40. The game holds a 69.69% score at GameRankings.