Nisha Rathode (Editor)

Brian Allgeier

Updated on
Edit
Like
Comment
Share on FacebookTweet on TwitterShare on LinkedInShare on Reddit
Occupation
  
Game director

Name
  
Brian Allgeier

Role
  
Video Game Designer



Born
  
March 10, 1971 (age 53) (
1971-03-10
)
Dayton, Ohio

Fuse interview with brian allgeier from insomniac games


Brian Allgeier (born March 10, 1971) is an American video game designer who is best known for being the original designer and creative director of the Ratchet & Clank series developed by Insomniac Games for the PlayStation 2, PlayStation 3, and Playstation 4.

Contents

He started working in videogames in 1991 as an artist and animator on the CD-i title, Hanna Barbera’s Cartoon Carnival for Philips Media. He worked as part of the internal production group, *FunHouse*, led by game designer Cliff Johnson.

In 1999, he joined Insomniac Games as a level designer on the Spyro the Dragon series for the PlayStation and later became design director on the Ratchet & Clank series for the PlayStation 2. In 2006, he became creative director on Ratchet & Clank Future: Tools of Destruction that was the first PlayStation 3 installment for the Ratchet & Clank series, as well as the first installment for the "Future" series.

He was on the first season of Insomniac’s bi-monthly podcast, Full Moon Show, with fellow co-hosts Ryan Schneider and James Stevenson.

In 2017, he self-published the book Directing Video Games: 101 Tips for Creative Leaders. Written and illustrated by Brian, the book covers the top principles and tips for both aspiring and experienced creative directors.

He currently lives with his wife in Los Angeles, California.

Ratchet and clank a crack in time interview 2 brian allgeier one


References

Brian Allgeier Wikipedia