Puneet Varma (Editor)

Bio ship Paladin

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Distributor(s)
  
American Sammy

Composer(s)
  
Yoshio Nagashima

Cabinet
  
Horizontal

Developer
  
UPL

Mode
  
Single-player video game

Designer(s)
  
Tsutomu Fuzisawa

Genre(s)
  
Scrolling shooter

Initial release date
  
1990

Publisher
  
UPL

Platforms
  
Bio-ship Paladin BioShip Paladin Videogame by UPL

Release date(s)
  
1990 (Arcade)1991 (Sega Mega Drive)

Sounds
  
Yamaha YM2203, Oki Electric Industry

Similar
  
UPL games, Shoot 'em up games

Bio-ship Paladin, known in Japan as Space Battleship Gomora (宇宙戦艦ゴモラ), is a 1990 horizontally scrolling shoot 'em up arcade game. It was later ported to the Sega Mega Drive. While the game is essentially a standard horizontally scrolling shoot 'em up, it has an innovation that makes it unique in the genre. The player flies a spaceship (specifically, a bioship) which has the standard forward guns to be found in all horizontal scrollers, but it also possesses a weapon that can be manually targeted with a crosshair, in the same manner as in the game Missile Command. This allows the player to fire in any direction with pinpoint accuracy, and adds an extra level of strategy to the game. The game saw an almost arcade perfect port on the Sega Mega Drive. What few changes there were actually enhanced the look of the game such as added parallax scrolling backgrounds in level 2.

Contents

Bio-ship Paladin wwwgame5yacomimagesproductimagesoriginalima

Retro rage arcade bio ship paladin


Story

Bio-ship Paladin Bioship Paladin Wikipedia

Taking place on the planet Atlantal, a huge battleship and space fleet suddenly appears and attacks Atlantal's largest city, Delila, leaving the city in ruin. The fleet, known only as The Aggressors, continue to spread throughout the planet and further into the galaxy, past the Galegino Path, the sea of flame. To drive out and stop The Aggressors, the best twin-seat space fighter on the planet - the Paladin - is sent out; a powerful bio-ship that can grow larger in strength and size. The Aggressors are suggested to have come from Earth as the enemies and bosses all have vehicle names of different languages and many of the bosses are actually named after alcoholic drinks.

Gameplay

Bio-ship Paladin Uchuu Senkan Gomora Bio Ship Paladin Sega Mega Drive Genesis

The Paladin had a variety of offenses. Unlike most shoot 'em ups, the Paladin actually had an armor gauge, meaning that the ship would not be destroyed with one hit or brush up against a foreground object. The ship had a semi-automatic Laser weapon that, when held down, would charge up and unleash a stronger laser blast. The ship also had the Beam weapon. Once selected, players could use a manual aiming crosshair that could be placed anywhere on the screen, allowing the player to shoot any visible enemy fighter.

Bio-ship Paladin BioShip Paladin ROM Download for Sega Genesis CoolROMcom

The player or players had to fight through nine levels filled with clever foreground obstacles and slews of enemies. Many of the bosses had to be destroyed by first shooting off their guns, missile launchers and jets before destroying the whole ship. However, there were no Extend bonuses.

Bio-ship Paladin Bioship Paladin Hard Mode Longplay part 13 Sega Genesis Mega

Bio-ship Paladin BioShip Paladin Videogame by UPL

References

Bio-ship Paladin Wikipedia


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