8.2 /10 1 Votes
76% Metacritic Director(s) Eigo Kasahara Programmer(s) Hideya Shibazaki | 8.2/10 4.4/5 Designer(s) Tatsuya Sato Initial release date 2001 | |||||||||||||||||||||||||||||||||
Distributor(s) EU: Infogrames (Nintendo GameCube port) Composer(s) Tatsutoshi NaritaSachio OgawaShinichi GotoFumio ItoMegumi Takano Release date(s) ArcadeJP: 2001GameCubeJP: July 19, 2002NA: August 12, 2002EU: September 27, 2002AU: October 4, 2002 Genre Sports game (Beach volleyball) Similar Sega AM2 games, Sports games |
Classic game room beach spikers virtua beach volleyball review for gamecube
Beach Spikers: Virtua Beach Volleyball (also known in arcades as just Beach Spikers) is a beach volleyball video game released in Japanese arcades in 2001 followed by home ports in all regions for the Nintendo GameCube in 2002. The game was published by Sega and developed in-house by Sega AM2.
Contents
- Classic game room beach spikers virtua beach volleyball review for gamecube
- Beach spikers virtua beach volleyball nintendo gamecube vgdb
- Gameplay
- Reception
- References
Beach spikers virtua beach volleyball nintendo gamecube vgdb
Gameplay

Based on the sport of beach volleyball, the game revolves around two-on-two matches where a volleyball is hit back and forth over a net until one side allows the ball to touch the ground. Similar to Sega's Virtua sports games, most of the gameplay in Beach Spikers is based around the concept of "charging" the strength of moves, judged by how long the button is held prior to release at the point of which the move is executed. There is a button for setting (passing) and a button for rallying (sending the ball over the net) which, combined with how long the button is held to determine strength, is the basis for the way the entire game is played.

There are two modes to choose from: Arcade Mode and World Tour mode. Arcade mode is a basic progression through a series of AI opponents, and in the multiplayer portion of Arcade Mode, it is head-to-head matches for up to four human players. In World Tour mode, the player take a user-created team through a tournament, earning points as you go that allow you to increase the stats of your players and also unlock special teams and players, including one based on the character Ulala from Sega's Space Channel 5 series.
Reception

The game was met with some positive reception, as GameRankings gave the GameCube version a score of 77.20%, while Metacritic gave it 76 out of 100. TOM of Toonami reviewed the game in August 2002, saying that he "hangs out with the girls" and "there's something about it that grabs him", obviously referring to the girls' cleavage, and it's implied that he and the girls had sexual intercourse after the review.

