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Matador was a paint application targeted at the television and film production markets. Running on Silicon Graphics workstations, its main features were paint, mask creation/rotoscoping, animation, and image stabilization/tracking.
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Matador was originally developed by Chris Steele of Parallax Software in the UK beginning in 1989. Adopted by production studios and visual effects houses like ILM, Matador was used on hundreds of feature films throughout the 1990s and early 2000s, including Jurassic Park, Forrest Gump, and The Mask. In 1995 Parallax Software was acquired by Avid Technology, which continued to market Matador into the early 2000s, eventually incorporating its functionality into Softimage and Media Illusion.
Feature List
Paint: Resolution-independent 2D paint system supporting 64-bit color depth. Customizeable pressure-sensitive brushes, cloning, image filters, layers, vector shapes, color correction, 2D and 3D text, and macros.
Masking/Rotoscoping: Chromakey masking via luminance/chroma/component/hue, multi-layered rotoscoping with animatable rotosplines and automatic traveling mattes.
Animation: Keyframeable animation of all functions, hierarchical animation with unlimited layers and in-betweening, realtime linetest.
Stabilization/Tracking: Motion tracking using up to 256 reference points; image stabilization tools.