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Auto Modellista

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Genre(s)
  
Arcade style racing

Publisher
  
Capcom

7/10
IGN

Producer(s)
  
Yoshihiro Sudou

Initial release date
  
22 August 2002

Director
  
Hideaki Itsuno

Auto Modellista httpsrmprdsefupup150148AutoModellistaU

Designer(s)
  
Tatsuya Nakae Shinichirō Obata Ryozo Tsujimoto Keni Kinoshita

Composer(s)
  
Tetsuya Shibata Isao Abe

Release date(s)
  
PlayStation 2 JP: August 22, 2002 PAL: December 6, 2002 NA: March 25, 2003 JP: September 11, 2003 (US Tuned) GameCube JP: July 3, 2003 (US Tuned) NA: September 30, 2003 Xbox NA: January 20, 2004 JP: January 29, 2004

Mode(s)
  
Single-player, multiplayer

Platforms
  
PlayStation 2, Xbox, GameCube

Developers
  
Capcom, Capcom Production Studio 1

Nominations
  
VGX Award for Best Driving Game

Similar
  
Aggressive Inline, Big Mutha Truckers, All‑Star Baseball 2003, ATV Quad Power Racing 2, Batman: Rise of Sin Tzu

Auto modellista ps2 gameplay


Auto Modellista (アウトモデリスタ) is a racing game developed and published by Capcom, first released on PlayStation 2, later ported to GameCube and Xbox.

Contents

Auto Modellista Auto Modellista Game Giant Bomb

Auto modellista playstation 2 first 15 minutes


Description

Auto Modellista Auto Modellista ISO lt GCN ISOs Emuparadise

Auto Modellista marked itself apart from others of the same genre with cel-shaded graphics, which gave a hand-drawn and cartoon-like appearance. Despite its unique style and large amount of simulation-esque detail, there was widespread claim of poor handling dynamics, which presumably lead to the commercial failure of the game for its Japan and European releases.

Auto Modellista Auto Modellista Game Giant Bomb

In 2003, Capcom attempted to address these claims with Auto Modellista: US Tuned, containing the new content made for the later North American release plus various tweaks to gameplay. This was the version that would eventually wind up as a GameCube and Xbox game, with the latter due for release in Europe on April 2004. Regardless, the claims still persisted; many distributors predicted that sales of the game were going to be poor, and generally refused to carry it.

Auto Modellista Auto Modellista Wikipedia

Also in 2003, Auto Modellista received a followup in the form of Group S Challenge for the Xbox, released specifically for the American market. Capcom has not been involved with driving games since, although it did publish some games based on MotoGP developed by Milestone S.r.l..

Gameplay

Auto Modellista Auto Modellista PS2 Gameplay YouTube

Auto Modellista attempts to be a very technical racing game, with an immense amount of available parts and settings for the selection of cars provided to the player. Various aspects of each car can be tuned, allowing the player to tweak the performance of the car.

Auto Modellista Capcom racer Auto Modellista still looks great at 1080p gaming

In the Garage mode (the main single-player mode), the player is granted the ability to select one of four tire types which affect road grip in regard to the weather conditions on the race track (for example, the "Semi-Slick Tires" provide maximum speed and grip in dry weather, but suffer in rain). Other options include brakes (which determine braking efficiency), suspension, Turbines, Mufflers, Computer (determines the car's ability to accept upgrades later in the game), the engine, "Final Gear", and Weight Reduction.

Auto Modellista's customisation options also extends to visual enhancements, allowing the player to choose from many different color combinations, hood and spoiler types, plus the ability to add badges, stickers and even create license plates. Engine swaps are also available, for example, the Subaru 360 can have EJ20T in place of its EK32. Swapped engines cannot be retuned in the game.

A large aspect of the game was its online mode, with online races supporting up to 8 players. This functionality (and many of the game modes relating to it) were removed from the original US and European releases, but was added back into the US Tuned editions of the game. The online mode of Auto Modellista has since been terminated, and cannot be used in any versions of the game.

Development

Auto Modellista was a part of an initiative from Capcom's Production Studio 1 to develop three network focused games on the PlayStation 2. The other games were Monster Hunter and Resident Evil Outbreak. Capcom's plan was that at least one of the games would become a million seller. Both Monster Hunter and Resident Evil Outbreak eventually became million sellers.

Reception

The game received "mixed or average reviews" on all platforms according to video game review aggregator Metacritic. In Japan, Famitsu gave the PS2 version a score of 30 out of 40.

References

Auto Modellista Wikipedia