7.2 /10 1 Votes
7.3/10 Director(s) Gary Priest Initial release date 2004 Genre Strategy Developers LucasArts, The Collective | 64% 7.8/10 IGN Composer(s) Jack Wall Designer The Collective Platforms PlayStation 2, Xbox | |||||||||||||||||||||||||||||||||
Producer(s) Douglas Hare
Cordy Rierson Programmer(s) Nathan Hunt
William Feng Chen
Mike Singleton Artist(s) Daniel Mycka
Brian Horton Mode(s) Single player, multiplayer Publishers LucasArts, Activision Deutschland GmbH Similar LucasArts games, Strategy video games |
Wrath unleashed ps2
Wrath Unleashed is a strategy game for the PlayStation 2 and the Xbox created by The Collective, Inc. and released by LucasArts in 2004 for PlayStation 2 and Xbox.
Contents
What the hell is wrath unleashed
Gameplay
Wrath Unleashed is a chess-like game that combines strategy with combat, not unlike that of The Unholy War, or Archon: The Light and the Dark. The basic idea of the game is there is a war between the gods of the four elements, which shattered their homeworld into an asteroid belt, sustained by their powers. In the game, one god attempts to claim the territory of another god with their army of mythical creatures, which move over a "board" of hexagonal spaces (each space representing a type of terrain). When two opposing troops occupy the same hexagonal space, gameplay shifts to an arena, where the troops must battle to the death for the right to occupy the space. The point of the game is to position the one's troops over spaces which contain the enemy's temples.
The characters in Wrath Unleashed are divided into Light (good) and Darkness (evil), as well as Order (intelligence, thought) and Chaos (combat, battle). Each faction of characters has the power of a specific element.
Reception
Wrath Unleashed received mixed or average reviews, resulting in Metacritic's averaged rating scores of 64 for the PlayStation 2 and 69 for the Xbox. At GameRankings, it received the rankings of 63.08% and 67.58%, accordingly.