Rahul Sharma (Editor)

Wonder Project J

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Director(s)
  
Takashi Yoneda

Composer(s)
  
Akihiko Mori

Mode(s)
  
Single-player

Publisher
  
Enix

Developers
  
Enix, Givro


Designer(s)
  
Takashi Yoneda

Series
  
Wonder Project

Initial release date
  
9 December 1994

Genre
  
Life simulation game

Wonder Project J httpsuploadwikimediaorgwikipediaenccaWon

Artist
  
Toshihiro Kawamoto (character design)

Platform
  
Super Nintendo Entertainment System

Similar
  
Enix games, Role-playing video games

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Wonder Project J: Kikai no Shōnen Pīno (ワンダープロジェクトJ機械の少年ピーノ Wonder Project J: Machine Boy Pino) is a Japan-exclusive video game published by Enix for the Super Famicom in 1994. The game was developed by Almanic, which also developed the Enix-published E.V.O.: Search for Eden.

Contents

Wonder Project J Hardcore Gaming 101 Wonder Project J

The game is a raising simulation in which the player raises a Pinocchio-esque boy, whose default name is "Pino", to succeed in various challenges and confrontations to activate virtue circuits, with his final task to foster relations between humans and the robot-like Gijin. Its sequel, Wonder Project J2: Corlo no Mori no Josette, was released on the Nintendo 64 two years later.

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Reception

In April 1995, Famitsu magazine's Reader Cross Review gave the game a 7 out of 10.


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Wonder Project J

References

Wonder Project J Wikipedia