Samiksha Jaiswal (Editor)

WhitestormJS

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Developer(s)
  
WhitestormJS community

Development status
  
Active

Type
  
JavaScript library

Stable release
  
1.2

Written in
  
JavaScript

WhitestormJS

Original author(s)
  
Alexander Buzin (sasha240100)

Whitestorm.js is a 3D JavaScript library/API based on Three.js that simplify code, adds physics and post-effects. The source code is hosted in a repository on GitHub.

Contents

Overview

WhitestormJS is a framework for 3D web apps built with Three.js technology. It implements a core with component system and plugin support for fast development of 3D scene with physics. Automizing your web app with whitestorm is fast and comfortable. This engine has physics support implemented by custom Physi.js library, which is much faster than others. Framework provides extended component control and high frame rate, because it uses WebWorkers technology for multithreading.

Features

Whitestorm.js includes the following features:

  • Simple shape crafting — We use a JSON-like structure for creating objects from inputted data and adding them to your 3D world.
  • Physics with WebWorkers — We use the Physi.js library for calculating physics of 3D shapes with WebWorkers technology that allows for rendering and calculating physics in multiple threads.
  • Plugin system — Our framework supports plugins & components made by other users. You need to include them after whitestorm.js and follow provided instructions.
  • Automatization of rendering — Our framework does rendering automatically and doesn't need a to be called. Functionality like the resize function can be called automatically by setting additional parameters such as autoresize: true.
  • ES6 Features - Our framework is written using the latest features of ECMAScript 6 and ECMAScript 7 (beta) features and compiled with Babel.
  • Softbodies - WhitestormJS is the only engine (except native ammo.js) that supports softbodies.
  • Whitestorm.js is made available under the MIT license.

    BROWSER

    Include a script tag linking the WhitestormJS library in your head or after your body:

  • It is advised to download your own copies of the following libraries, as large changes can break backwards compatibility.
  • The Whitestorm.js library is a single JavaScript file. Include Three.js, Wagner, and Cannon.js libraries before Whitestorm.js. Include a script tag linking the WhitestormJS library in your head or after your body:

    After adding these libraries, you can configure your game:

    References

    WhitestormJS Wikipedia


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