Harman Patil (Editor)

WWE Crush Hour

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6.5/10
IGN

Distributor(s)
  
Publisher
  
5.7/10
GameSpot


Initial release date
  
17 March 2003

WWE Crush Hour WWE Crush Hour Characters YouTube

Designer(s)
  
Cormac RussellSteve Yoshimura

Platforms
  
Developers
  
Locomotive Games, Pacific Coast Power and Light

Genres
  
Vehicular combat game, Racing

Modes
  
Single-player video game, Multiplayer video game

Similar
  
Locomotive games, Professional wrestling games, Other games

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WWE Crush Hour is a vehicular combat video game published by THQ and released in 2003 for the Nintendo GameCube and PlayStation 2. An Xbox version was planned but canceled.

Contents

WWE Crush Hour WWE Crush Hour User Screenshot 4 for GameCube GameFAQs

Wwe crush hour ps2 gameplay


Plot

WWE Crush Hour Amazoncom WWE Crush Hour PlayStation 2 Artist Not Provided

The plot of the game consists of Vince McMahon ending up having control over all of the television networks, making WWE superstars feature on any TV show or commercial that he wants. His newest project, titled "Crush Hour", is a demolition derby-style show featuring over 30 of the WWE superstars in their own custom cars with guns on them (Primary Weapon), and foreign objects (Optional Weapon) to enhance the destruction of the opponent's vehicles, and a "Special Move" which will inflict significantly more damage than the other aforementioned weapons. WWE Crush Hour also features the audio commentary by Jim Ross.

Development

WWE Crush Hour wwwtheisozonecomimagescoverps2750jpg

WWE Crush Hour was officially announced on May 16, 2002 by JAKKS Pacific and THQ. It was released on March 17, 2003 in North America, and on May 15 in Europe. The game was a budget title, and retailed for much less than other licensed games.

Reception

The game received "mixed" reviews on both platforms according to video game review aggregator Metacritic.

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WWE Crush Hour WWE Crush Hour PS2 Gameplay YouTube

References

WWE Crush Hour Wikipedia