Girish Mahajan (Editor)

Video gaming in Brazil

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Video games were not permitted for import into Brazil until the 1990s, and were then heavily taxed as non-essential goods. As a result, a black market developed around pirating games, driven by the lack of official channels for purchasing games. Many game companies avoided expansion into the country for these reasons. Blaming high tariffs, Nintendo officially left the market in 2015. The Sega Master System remains popular in the country despite being phased out worldwide by newer technology. Although Sega was driven out of the console business elsewhere in the world, their consoles retain a strong foothold in the country. In a series of videos, Red Bull explored the country's relation with gaming.

Contents

Censorship

Since January 2008, the marketing of Counter-Strike is prohibited in the Brazilian territory by judicial decision. The judge argues that Counter-Strike and EverQuest games subvert social order.

Video game development

Game developers from Brazil

Media

Print Media

  • EGM Brasil, since 2002
  • Nintendo World, since 1998
  • Revista Xbox 360, since 2008
  • Brazilian video game rating

    The DJCTQ (Department of Justice, Rating, Titles and Qualification) is the institute responsible for the software given for review on Brazil.

    References

    Video gaming in Brazil Wikipedia