Development status Alpha | Written in C++ | |
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Original author(s) Initial release March 12, 2014; 3 years ago (2014-03-12) Operating system |
VOGL is a debugger for the OpenGL rendering API intended to be used in the development of video games. VOGL was originally written at RAD Game Tools and Valve Corporation. VOGL is free and open-source software subject to the terms of the MIT License.
Contents
There is a graphical front-end implementing Qt5-based GUI widgets.
VOGL was initially released with support for Linux kernel-based operating systems only, but on April 23, 2014, additional support for Microsoft Windows was released to the public, further pursuing Valve's strategy of cross-platform game development and distribution.
High-level goals
VOGLperf
VOGLperf is a benchmarking tool for Linux OpenGL games.
References
VOGL Wikipedia(Text) CC BY-SA