8.4 /10 1 Votes
Initial release date 25 August 1994 Publisher Accolade Platforms Sega Genesis, DOS | 4.2/5 Developer Accolade Genre Sports game | |||||||||||||||||||||||||||||||||
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Modes Single-player video game, Multiplayer video game Similar Accolade games, Other games |
Unnecessary roughness 95 sega genesis longplay and review retro sunday
Unnecessary Roughness '95 is a 1994 American football video game for DOS and the Sega Genesis.
Contents
- Unnecessary roughness 95 sega genesis longplay and review retro sunday
- 1994 entertainment tonight story all pro video football unnecessary roughness 95
- Gameplay
- Note
- References
1994 entertainment tonight story all pro video football unnecessary roughness 95
Gameplay
Players can compete in exhibition games either against the AI-controlled opponent or against another human player.
Regular seasons, playoffs, and Super Bowls can be played as well. One of the primary features in the game is the Construction Set; where entire teams, stadiums, and tournaments can be made from scratch. They can be traded with friends through the use of floppy disks (as in the case with the DOS version). players from the 1993 NFL season are used. These athletes have individual ratings in offense, defense, and athletic ability. A "Two Minute" drill forces a scenario where the player has to beat the computer with only two minutes left in the fourth quarter.
Announcer Al Michaels calls the plays on the DOS version. A battery save function allows the saving of seasons and statistics for the Genesis version.
Note
Despite its name, the penalty unnecessary roughness does not exist in this video game.