Stable release 2.2 / October 1, 2012 Initial release date May 2008 | Operating system Website universesandbox.com Publisher Giant Army | |
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Developer(s) Dan Dixon, Christian Herold, Georg Steinröhder, Thomas Grønneløv, Eric Hilton, Naomi Goldenson, Chad Jenkins Similar I Am Bread, Grow Home, The Sandbox, Stranded Deep, Among the Sleep |
Space is so cool universe sandbox
Universe Sandbox is an interactive space and gravity simulator. Using Universe Sandbox, one can see the effects of gravity on objects in the universe and run scale simulations of our Solar System, various galaxies or other simulations, while at the same time interacting and maintaining control over gravity, time, and other objects in the universe (moons, planets, asteroids, comets, black holes, etc..). The original Universe Sandbox is only available for Windows-based PCs, but the new version Universe Sandbox² is on Windows, OS X, and GNU/Linux.
Contents
- Space is so cool universe sandbox
- Universe sandbox 2 i am a god universe sandbox 2 gameplay pc steam
- Simulations
- Universe Sandbox
- Features
- In the media
- References

Universe Sandbox was designed and developed by Dan Dixon, who worked on the educational project for over fifteen years before launching version 1.0 in May 2008. Universe Sandbox version 2.0 was released on May 2, 2010. Version 2.1 was released on Steam on Friday April 29, 2011.

Dan had worked full-time on the project since 2010, and in 2011, he founded the company Giant Army (named after the metaphor of standing on the shoulders of giants). Since then he has hired six additional developers; first Christian Herold and Georg Steinröhder in 2011, then Thomas Grønneløv and Eric Hilton in 2012. Naomi Goldenson joined in 2013 and Chad Jenkins in 2014.

Universe sandbox 2 i am a god universe sandbox 2 gameplay pc steam
Simulations
Many simulations are included with Universe Sandbox, both realistic and fictional simulations:

Universe Sandbox ²
As of 2017, the developers are working on a new complete rewrite of Universe Sandbox. Some of the new features include atmospheres being shown on planets, dynamic and procedurally generated textures on stars and gas giants, a more realistic and graphic collision system, 3D charts in chart mode, simulation of stellar evolution, procedural detail in rings/particles, visualization of black holes, simulation of fluid-like objects (such as gas clouds, nebulae and protoplanetary disks, and planetary collisions) and much more.
The developers demonstrated many of these features at the Unite 2012 conference (for developers using the Unity game engine).
Features
Key features of Universe Sandbox as of version 2.0:
In the media
Universe Sandbox was used for several of the gravity simulations of galaxies colliding in a galaxy series special, "Cosmic Collisions", which first aired on January 28, 2009 on the Discovery Channel.