Supriya Ghosh (Editor)

Ugo Volt

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Director(s)
  
Rogério Silva

Designer(s)
  
Ricardo Teixeira

Mode
  
Single-player video game

Producer(s)
  
Michael Heinz

Artist(s)
  
Marco Leal

Engines
  
Unreal Engine, PhysX


Developer(s)
  
Move Interactive, Produções de Software S.A.

Programmer(s)
  
Guilherme Santos Diogo Teixeira Inês A Pereira Gonçalo VieiraRicardo Sabino Bruno Nunes

Platforms
  
Xbox 360, PlayStation 3, Microsoft Windows

Similar
  
Cipher Complex, AionGuard, Dead or Alive: Code Chronos, Killing Day, Bonk: Brink of Extinction

Ugo volt xbox 360 trailer e3 trailer


Ugo Volt (formerly FLOW: Prospects of Mayhem) was a game developed by Move Interactive S.A. (2005-2008), set in the 22nd century in a post-apocalyptic Lisbon due to global warming. It was also the first Portuguese game to be featured at E3 in 2006.

Contents

In 2007, due financial problems, they decide to put Ugo Volt on hold for a time and started to create a new videogame Floribella: The Game in partnership with SIC, with purpose to raise some money to continue Ugo Volt. Unfortunately, after a long battle with the investors to secure funding and losing half the team in the process, Move Interactive eventually gave up and closed down the project. In June 2008, Move Interactive closed.

Ugo Volt Ugo Volt screenshots Hooked Gamers

Ugo volt tech demo


Engine

Ugo Volt vgboxartcomboxes3606391ugovoltjpgt1171931350

Ugo Volt tech demo in E3 2006 was powered by in-house engine developed by Move Interactive. In 2007, the company switched to Unreal Engine 3 in an attempt to give the small development team more freedom to focus on the actual game.

Ugo Volt Ugo Volt Prototype YouTube

Ugo Volt diogo39s coding corner Blog Archive Ugo Volt Move Interactive

Ugo Volt Ugo Volt IGN

References

Ugo Volt Wikipedia