6 /10 1 Votes
62% Director(s) Jun UriuManabu Washio Designer(s) Kenji Nomura Composer(s) Mitsuteru Furukawa Developer Nd Cube Genre Racing video game | 6.1/10 IGN 5.6/10 GameSpot Producer(s) Masayuki Akahori Programmer(s) Jun Uriu Initial release date 17 April 2003 Publisher Interchannel | |||||||||||||||||||||||||||||||||
![]() | ||||||||||||||||||||||||||||||||||
Similar Nd Cube games, Racing video games |
Tube slider trial road fail
Tube Slider is a futuristic racing game released exclusively in North America by NEC and developed by Nd Cube for the Nintendo GameCube on April 17, 2003. A Japanese release of this game was planned but was canceled for unknown reasons.
Contents

Tube slider review gcn rba12
Gameplay

The main objective is to pilot a hovercraft through a track and compete against other racers (human or AI controlled). Tube Slider is unique in the fact, like its name, the vehicles race through transparent tubes that are often suspended off the ground. The modes available are a generic single-player mode, a time trial mode, and a multiplayer function.
Game modes

The objective of singleplayer is very similar to the F-Zero series. The player must score races to win points, and by having the highest sum of points the player wins a championship. Upon winning the championship a new tournament (as well as new stages) are unlocked, and the player proceeds to win that one. Upon winning the final tournament a pallette swap of all the vehicles is awarded.


