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Tribes 2

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Producer(s)
  
David Georgeson

Artist(s)
  
Craig Maitlen

Initial release date
  
30 March 2001

Developer
  
Dynamix

8.5/10
GameSpot

Director(s)
  
David Georgeson

Programmer(s)
  
Mark Frohnmayer

Writer(s)
  
Blake Hutchins

Engine
  
Torque

Series
  
Tribes

Tribes 2 Tribes 2 Images GameSpot

Designer(s)
  
Eric Lanz Dave Meddish Jesse Russell

Platforms
  
Microsoft Windows, Linux, Macintosh operating systems

Publishers
  
Sierra Entertainment, Capcom

Similar
  
Tribes: Vengeance, Starsiege: Tribes, Tribes: Ascend, Tribes Aerial Assault, Starsiege

Tribes 2 madskills


Tribes 2 is a first-person shooter multiplayer video game developed by Dynamix and published by Sierra Studios in 2001 as a sequel to Starsiege: Tribes.

Contents

Tribes 2 Tribes 2 image FPSZ Fanatics Mod DB

Tribes 2 gameplay


Setting

Tribes 2 httpsuploadwikimediaorgwikipediaen001Tri

Set in the year 3941 of the fictional Earthsiege universe, Tribes 2 allows the user to play as a soldier in one of several factions (referred to in the game as tribes), namely the Children of the Phoenix, the Blood Eagle, the Diamond Sword, and the Starwolf. Players can also choose to play a rebelling human-created soldier/worker race called the BioDerms. None of the factions differ from each other in strengths or weaknesses, but each has a distinctive look and background story.

Gameplay

Tribes 2 Tribes Universe

Tribes 2 is a multiplayer online game, designed for Internet or LAN play with up to 128 players (64 vs 64) or bots per match, although a small single-player tutorial mode is included. The game may be played from both first- and third-person perspectives. Each match takes place on an Earthsiege-themed map. The Tribes 2 engine, an early version of the Torque Game Engine, is capable of both indoor and outdoor maps, with expansive play areas. Player movement about the map may be on foot, using a jet pack, or in various ground and airborne vehicles as pilot, co-pilot, or passenger.

Tribes 2 Tribes Universe

Each match is played according to one of a number of possible game modes, which dictate the rules of the match. These modes include capture the flag, deathmatch, rabbit-chase, and others. Players are free to choose their own role, and may deploy various items of weaponry, vehicles, and emplacements. Many of these items can be left unattended to operate automatically, or control may be assumed by players. Each player may also choose from three armor types (which trade off various abilities, e.g. weak but fast, or strong but slow), and a weapon and equipment loadout, which may be reconfigured at any time during a match.

Tribes 2 Amazoncom Tribes 2 PC Video Games

The large variety of equipment and deployable items results in many opportunities for creative play and tactics, from pure combat to stealth. Tribes 2 gameplay makes extensive use of jet pack-powered flight, which adds a notable vertical element to combat. As such, playing style varies dramatically from player to player, and from moment to moment, but Tribes 2 gameplay may be generalized as being fast-paced three-dimensional combat over a wide playing area. Player vs player combat is a central element of Tribes 2 gameplay, even in team-based modes.

Development and release

Tribes 2 Tribes Universe

Tribes 2 was developed by Dynamix as a sequel to Starsiege: Tribes. Mötley Crüe recorded a song for the game that was never released with the game.

On November 2, 2008, Sierra/Vivendi disabled the authentication servers required for its online multiplayer and dropped all official support for the Tribes franchise.

In early 2009, a fan community project provided an unofficial patch and replacement server which restored online multiplayer functionality.

The Torque 3D game engine, on which Tribes 2 is built, was released by GarageGames under the MIT license on September 20, 2012. The Tribes 2 source code beside the Torque engine was not made available.

Published by Sierra Studios, it was released for Microsoft Windows in North America on March 28, 2001, and in Europe on April 13, 2001. A Linux port was released by Loki Games on April 19, 2001.

On November 20, 2002, Sierra released an update for Tribes 2. This update contained two new game types, new maps and updates to address several issues. Sierra, which was then part of Vivendi SU, licensed the franchise to Irrational Games for a third installment; Tribes: Vengeance was released in October 2004.

In an effort to increase interest in the upcoming sequel, Sierra released both the original Starsiege: Tribes and Tribes 2 as freeware download on May 4, 2004.

In 2015, the game was released as freeware by Hi-Rez Studios.

Reception

Tribes 2 was generally well received, with good review scores.

References

Tribes 2 Wikipedia


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