Totomi is an animal totem pole building game by award winning game studio Rovio mobile. The basic idea of the game is to build as many totems as high as possible and as fast as possible. To build totems in Totomi you must pile up animals blocks from assembly lines into three game slots and the object is to get as many points as possible before time runs out by collecting these totems.
Contents
Building Totems
To grow the Totomi totems you must match animals together and the higher totems you build the more time you will be given. Totomi's totem building system is based on the animal's relationships to each other (e.g.: If the animals mate, if they're friendly or whether one animal eats the other animal)
'Breeding:' If for example you place a zebra on top of another zebra in one of the slots this means there has been breeding, which allows your totem to grow. This rule applies to all animals of the same species.
'Eating:' An example of this is if the assembly line gives you a leaf, you can feed the leaf to all plant eating animals like zebras, beavers, elephants, foxes, hippos and bears and, once consumed, your totem grows. Also in the game beavers can eat wood and fish. Birds can eat fish. Lions can eat zebras and beavers. Foxes can eat mice, birds and fish. Cats eat birds, fish and mice. Bears eat fish and leaves; crocodiles eat fish, birds, zebras, lions, cats, foxes and beavers.
'Friends:' Totems in Totomi are also built by making friend totems. These totems consist of animals that get along in the wild. For example, birds, zebras, elephants and hippos can all be together in a friendly Totomi totem. Birds are also friendly with hippos.
Destroying Totems
If you have a large animal (elephant, hippo or bear) that doesn't fit into any of your totems being built it will cause the animals in the totems to get angry or scarred and when the larger animal is dropped the animals below it in the totem get scared and get pushed away. Also some animals scare other animals away. Mice scare away elephants. Cats scare away foxes. Hippos scare away mice, beavers and crocodiles. Bears scare away mice, beavers, hippos and cats. Elephants scare away lions, beavers, fish and crocodiles.
Collecting Totems
If your time is running out, you can cash in your totem by placing a non-matching animal on top of the totem you have built, for example by placing a bird on top of a totem made up of zebras.