Nisha Rathode (Editor)

Toshiro Tsuchida

Updated on
Edit
Like
Comment
Share on FacebookTweet on TwitterShare on LinkedInShare on Reddit
Name
  
Toshiro Tsuchida


Role
  
Video Game Designer

Toshiro Tsuchida wwwblogcdncombloggamescommedia201105toshi

Similar People
  
Motomu Toriyama, Yusuke Naora, Yoshinori Kitase, Kazushige Nojima, Tetsuya Nomura

Toshiro Tsuchida (土田 俊郎, Tsuchida Toshirō) (born 1964) is a Japanese game director and game producer who currently works for Japanese Social Game company GREE. He formerly worked for Square Enix Co., Ltd. (formerly Square Co., Ltd.). He is most notably credited for creating the Front Mission and Arc the Lad media franchises.

Contents

Masaya and G-Craft

Toshiro Tsuchida worked for Japanese development studios Masaya and G-Craft, the latter of which he founded in 1993 after leaving Masaya. During the development of Front Mission 2 and Front Mission Alternative, Square initiated talks with Tsuchida in an attempt to purchase G-Craft in 1997. As the buyout occurred during Front Mission 2's development, it became the last title with G-Craft credited as the developer.

Square Enix

Tsuchida was also the battle director for both Final Fantasy X and Final Fantasy XIII. As battle director of Final Fantasy X, he pulled away the Active Time Battle (ATB) system, which started with Final Fantasy IV and originally designed by Hiroyuki Ito, replacing it with a more strategic battle system, which is known as the Conditional Turn-Based Battle (CTB) system. He kept Final Fantasy IV in mind when working on Final Fantasy X. Tsuchida was the head of Product Development Division-6 within Square Enix.

He produced Final Fantasy Crystal Chronicles: My Life as a King, and stated that Square Enix was excited to be the first ones to bring a new game to Wiiware game platform. The game concept was to take the role of the king, not the hero, and the Crystal Chronicles series has a large amount of character interactions. Game development began before the Wiiware tools were distributed. Developing Final Fantasy Crystal Chronicles: My Life as a King required a change from the typical way the Square Enix developed games, switching from starting with the graphics and to beginning with gameplay.

He has recently worked on Final Fantasy XIII as the battle planning director in 2010. Toshiro left Square Enix Co., Ltd. on February 28, 2011.

GREE

He works in a department working with developers to create new video games.

References

Toshiro Tsuchida Wikipedia