7.6 /10 1 Votes7.6
77% Metacritic Artist(s) Borislav Bogdanov Initial release date 22 March 2011 | 7/10 8/10 GameSpot Programmer(s) Stefan Dyulgerov Composer(s) Elitsa Yovcheva | |||||||||||||||||||||||||||||||||
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Designer(s) Andrey VelkovYavor Mihaylov Writer(s) Daniel Greenberg (story)Martin CapelBozhidar Grozdanov Similar Tom Clancy's Ghost Recon games, Ubisoft Sofia games, Turn-based tactics games |
Tom clancy s ghost recon shadow wars 3d 3ds walkthrough
Tom Clancy's Ghost Recon: Shadow Wars is a turn-based tactics video game for the Nintendo 3DS developed and published by Ubisoft in 2011. The game is part of the Ghost Recon series of the Tom Clancy games. First images of the game were leaked by IGN in 2010. The game was released on March 25, 2011 in Europe, March 27 in North America, and March 31 in Australia as a launch title for Nintendo's new console. It was later released in Japan on May 19, 2011.
Contents
- Tom clancy s ghost recon shadow wars 3d 3ds walkthrough
- Gamespot reviews tom clancy s ghost recon shadow wars review 3ds
- Gameplay
- Reception
- References

Gamespot reviews tom clancy s ghost recon shadow wars review 3ds
Gameplay

The battle system is similar to other turn-based tactics video games, such as Advance Wars and Fire Emblem, but elevation and cover play a critical tactical role and its support fire system makes the combat system distinctive. The battle system is similar to Gollop's previous video games Rebelstar: Tactical Command and UFO: Enemy Unknown.

Completing objectives in missions gives the player points which can be used to upgrade the rank of each unit. Units have a predetermined development tree, with each new level granting a mix of Hit Point (HP) bonuses, new abilities and alternative equipment. Players choose which points to spend on each unit.
The game can be played in three modes:

The game features several playable characters:
In addition to these there are other units which join the player's squad as part of the story and can be issued instructions during missions.
Reception
Reviews for the game were generally favorable. GameRankings gave it a score of 78.88%, while Metacritic gave it 77 out of 100. GameSpot scored the game 8 out of 10, but called the story one-dimensional. Official Nintendo Magazine praised the game's accessibility and gave it an 80%. Anthony Gallegos of IGN criticized the game's multiplayer component, repetitiveness of the campaign and clichéd characters but stated that the game was still fun enough for him to recommend to turn-based game fans, ending with scoring it a 7 out of 10.