The Kingdom of the Isles is a fictional nation on Midkemia, a world created by a fantasy role-playing group and popularized by Raymond E. Feist. The Kingdom of the Isles, or simply The Kingdom lies to the north of The Empire of Great Kesh on the continent of Triagia. Most of Feist's books are based in this Kingdom.
In ancient times, Rillanon was the foremost nation of a small group of islands in the Kingdom Sea, which after years of war with the neighboring city-state of Bas-Tyra eventually expanded on the mainland. Several centuries later, after Kesh had been wracked by civil war, and abandoned its northernmost territories, the Kingdom of the Isles expanded into the Western Lands around the Bitter Sea, with a second capital at Krondor. Given this expansion, most people shorten the name to simply "The Kingdom" in common usage, though the formal name remains in some documents.
The Kingdom is a late medieval/early renaissance society, with a charter that defines the rights of men and nobles, as well as the limitations of government. Slavery is not unknown in the Kingdom, but is mostly used for criminals. There is a Congress of Lords, but their exact role is unspecified.
The ruling family of the Kingdom are the conDoins.
Duchy of Rillanon - Rillanon is the capital of the Kingdom of the Isles and center of power in the eastern courts. The King rules the entire kingdom from here, though with only broad policy in regards to the west. Rillanon and the surrounding area are ruled by the Duke of Rillanon.
Earldom of Vencar - an estate on the island of Rillanon, its title was passed to the family of Duke James of Krondor when the old earl died without an heir
Duchy of Sadara
Duchy of Bas-Tyra
Barony of Gyldenholt
Barony of Calry
Squire of Marlsborough
Duchy of Salador
Duchy of Rodez
Earldom of Tarloff
Duchy of Ran
Duchy of Cheam
Duchy of Euper
Earldom/Duchy of Romney
Earldom/Duchy of Timons
Earldom/Duchy of Silden
Barony/Earldom of Dolth
Barony of Sethanon
Barony of Tiburn
Barony of Cavall
Malac's Cross - the city marking the westernmost boundary of the Eastern Realm
Duchy of Deep Taunton
Earldom of Mukerlic
Earldom of Mallow Haven
Barony of Viztria
Barony of Corvis
Valina
Wolfgar's Hold
Pointer's Head
Principality of Krondor - Krondor is the capital of the western half of the Kingdom of the Isles. The Prince of Krondor is normally the heir to the throne in Rillanon while the city and surrounding area is ruled by the Duke of Krondor.
Sarth - A town within the Principality of Krondor, it is home to the Ishapian abbey containing the greatest collection of writings in Midkemia.
Barony of Land's End
Duchy of the Southern Marches - A court duchy and part of Krondor, the border garrisons of Landreth and Shamata are administered by the Earl of Landreth and later, with the establishment of Port Vykor, the Duke of the Southern Marches, who carries the title of Lord Sutherland
Duchy of Crydee - Originally a part of the Keshian province of Bosania, it was captured by Nicholas conDoin I, the third son of a King. Its coastline is also referred to as the Far Coast.
Barony of Carse
Barony of Tulan
Duchy of Yabon - The Armengarians, after the destruction of Armengar by Murmandamus, largely returned to and settled in Yabon with their Hadati brethren.
Earldom of LaMut - The Tsurani, stranded on Midkemia after the rift from Kelewan was closed, were settled here after Magician.
Earldom of Loriel
Barony of Tyr-Sog
Barony of Zun
Barony of Hawk's Hollow
Barony of Darkmoor
Barony of Ylith
Sunset Isles - The Sunset Isles is a group of scattered islands far west of the Far Coast. Freeport is the only known city located on Sunset Isle. The island chain is now a duchy within the Kingdom of the Isles, acquired by Prince Nicholas in The King's Buccaneer.
Pemberton
Tilden
Benteen
Folson
Mondegreen
Morray
Verheyen
Bellcastle
Belmont
Forest Deep
Haverford
Ludland
Morgan River
Silverstown
Provinces and Other Regions
Border Baronies - although part of the Kingdom of the Isles and charged with defending the passes to the Northlands from the moredhel and goblins, the three barons swear their allegiance only to the King, though this has been a matter of debate when the Prince of Krondor is present (A Darkness at Sethanon)
Highcastle
Northwarden
Ironpass
Inonia
Kinnochaide
The Great Northern Mountains
The Teeth of the World
Northern Guardians
Thunderhell Steppes
The Grey Range
Forests and Woodlands
The Green Heart
Yabon Forest
Edder Forest
The Blackwood
The Dimwood
Sea of Dreams
The Great Star Lake
The River Crydee
The River Rom
Elvandar - Forest city and home of the Elves known in their own language as Eledhel (People of Light) and later remnants of the Eldar, Glamredhel (People of Madness) and Ocedhel (People of the Sea) as well as some 'returned' Moredhel (People of Darkness). Located within the Kingdom, North of the Green Heart and near to Crydee.
The Grey Towers Dwarves - These Dwarves live in various small villages located in the Grey Towers mountain range, between Yabon Forest and The Green Heart.
The Stone Mountain Dwarves - The Dwarves that live on and in Stone Mountain, separated from the Grey Towers by the Lake of the Sky.
The Empire of Great Kesh - The largest nation in Midkemia, made up of numerous constituent nations and ruled by the 'True Blood' Keshians from the city of Kesh. Located to the south of the Kingdom. The border is disputed but falls somewhere within the Vale of Dreams.
The Kingdom of Roldem - An island Kingdom in The Sea of Kingdoms, seen as the forefront of fashion and culture in the region.
The Kingdom of Queg - Located on the island of Queg, in the Bitter Sea, Quegians see themselves as the 'true' heirs to the Empire of Great Kesh, of which they were once a part, and are a significant naval power in the region.
The Free Cities of Natal - A loose confederacy of independent city states along the northern coast of the Bitter Sea, in the southwest of the Kingdom.
The Eastern Kingdoms - A fractious, ever-changing collection of independent states to the East of The Kingdom.
Stardock - Made up of Stardock Academy and Stardock Town in the Vale of Dreams, between The Kingdom of the Isles and The Empire of Great Kesh. Formerly the Duchy of Stardock, now an independent magical academy and town.
Monarchs of the Kingdom of the Isles (Kings of Rillanon and Kings of the Isles)
(in approximate chronological order and with consorts, where known)
House of conDoin
Dannis, k. of Rillanon (r. approximately seven hundred fifty years before the Riftwar)
Delong 'the Great' (r. approximately five hundred years before the Riftwar), conquered Bas-Tyra, extending the Kingdom to the mainland
Borric I (r. approximately two hundred fifty years before the Riftwar)
Jon 'the Pretender', half-brother of Borric I, killed by him during the Kingdom's last civil war
Henry III (exact time of r. unknown)
Rodric III
- Beatrice
- Janica
Rodric IV 'the Mad King', fourth and only surviving son of King Rodric III
Lyam, eldest legitimate son of Duke Borric of Crydee, cousin of Rodric IV
Magda of Roldem
Borric II, eldest son of Prince Arutha of Krondor and nephew of King Lyam
Yasmine
Patrick, eldest son of King Borric
Francine of Silden
Ryan, son of King Patrick
(in approximate chronological order and with consorts, where known)
House of conDoin
Erland, younger brother of King Rodric III
Alicia of Timons
Arutha, younger brother of King Lyam
Anita of Krondor, daughter of Prince Erland
Nicholas, youngest son of Prince Arutha, Admiral of the Kings fleet in the West.
Patrick, eldest son of King Borric, grandson of Prince Arutha
Francine of Silden
unnamed Princes of Krondor
Matthew, son of King Ryan
Robert, cousin of King Ryan
The Congress of Lords elects the King, although this is a matter of tradition as the heir to the throne is always elected unless there is no clear successor.
Duke of Rillanon - Royal Chancellor and First Adviser to the King
Caldric of Rillanon
Guy du Bas-Tyra
James of Krondor
unnamed Dukes of Rillanon
Vallen
King's Chancellor of Finance and Exchequer
Williamson Howell
Knight-Marshal of the Armies of the East
Sir Lawrence Malcolm
Knight-General of the King's Royal Household Guard
Caldric of Rillanon
Admiral of the King's Fleet in the East
Karole Vykor
unnamed individuals
Daniel Marks
Kerus
Richard of Dolth
House of Laurie (conDoin)
Laurie of Tyr-Sog
Carline conDoin, daughter of Duke Borric of Crydee and sister of Duke Martin, King Lyam, and Prince Arutha
name unknown, son of Duke Laurie
Duncan (de Salador or Laurieson), grandson of Duke Laurie
House of Bas-Tyra
Guy du Bas-Tyra
House of Sevigny
Armand de Sevigny
Duke of Krondor - Chancellor of the Western Realm
Dulanic
Guy du Bas-Tyra (ruled as Viceroy, having been appointed by King Rodric IV, but was never Prince or Duke of Krondor)
Volney of Landreth (Earl of Landreth, served as acting Duke after Dulanic's resignation before his official appointment)
Gardan of Crydee
Geoffery of Ravenswood
unnamed Dukes of Krondor
James of Krondor
Arutha Jameson, son of Duke James
Brian of Silden (acting Duke)
Rufio of Rodez
unnamed Dukes of Krondor
James Jameson (also Regent of the West)
Erik von Darkmoor
Knight-Marshal of the Western Realm
Prince Erland of Krondor
Duke Borric conDoin of Crydee (Knight-Marshal of the Armies of the West during the Riftwar)
Duke Brucal of Yabon (acting Knight-Marshal of the Armies of the West during the Riftwar)
Prince Arutha of Krondor
William conDoin, son of Pug and royal cousin by adoption (Knight-Marshal of the Armies of the West during the Serpentwar)
unnamed individual(s)
Erik von Darkmoor
Knight-Marshal of Krondor
Dulanic
Gardan of Crydee
Locklear of Land's End
William conDoin
Owen Greylock
unnamed Knights-Marshal
Erik von Darkmoor
Admiral of the King's Fleet in the West
Amos Trask
Prince Nicholas conDoin, third son of Prince Arutha
House of conDoin - though part of the royal family by blood, the Dukes of Crydee after Martin are ineligible for the throne due to his refusal of the crown in order to avoid a potential civil war at the end of the Riftwar
Nicholas conDoin I, third son of a King of the Isles
name unknown,son of Nicholas
Borric, grandson of Nicholas
Lyam, eldest legitimate son of Borric (duke upon his father's death, but never confirmed in the title before his accession as King)
MartinConDoin, also known as Martin Longbow, illegitimate eldest son of Duke Borric
Marcus, son of Duke Martin
Duchess Abigail of Carse
Robert conDoin, grandson of Martin
Brucal
Vandros der LaMut, son-in-law of Duke Brucal
Duchess Felinah, daughter of Duke Brucal
unnamed Dukes
Carl
Lord-Marshal of the Eastern Realm
Lord-Marshal of the Western Realm
Knight-Marshal of the Armies of the East
Knight-Marshal of the Armies of the West
Knight-General of The Kingdom
Knight-Marshal of Rillanon
Knight-Marshal of Krondor
Knight-General
Swordmaster
Knight-Commander
Commander
Knight-Captain
Captain
Knight-Lieutenant
Lieutenant
Sergeant-Major
Sergeant
Corporal
Soldier
It should be noted that the ranks of Knight-Marshal of the Armies of the East and Knight-Marshal of the Armies of the West are wartime appointments, usually given to a person with a rank of Knight-General or greater, and the rank will be rescinded at the end of the war. While the Lord-Marshals of the Eastern and Western Realms (The King and The Prince of Krondor respectively) have the right to this rank themselves they will generally appoint a subordinate to the position, while they continue with the necessary governing of the realm.
Arms and Heraldic Devices
conDoin Kings: a golden lion rampant holding a sword aloft, with a crown hovering over its head, upon a field of purple (or crimson)
Princes of Krondor: an eagle soaring above a mountain peak, silver upon the royal purple (ALSO - the yellow outline of an eagle soaring above a peak, contained in a circle of dark blue OR an eagle flying above a mountain peak, upon a circle of light blue)
Bas-Tyra: a golden eagle upon a field of black
Crydee: a golden gull emblazoned upon a field brown (formerly with a small golden crown above the gull)
LaMut: a grey wolf's head on a circle of blue (upon a field of deep green?)
Highcastle: red stone tor on white
Carse: a field of scarlet quartered by a gold cross, a golden griffin rampant in the upper right quarter
Darkmoor: a black raven clutching a holly branch in its beak, upon a red heater shield
de Sevigny: a shield bend dexter, with a crouching red dragon chief on a field gold, and an upraised lion's claw in gold upon a field red
Sethanon: golden chevrons upon a field of white and green